
Power Plant Loot

- Loot containers
- 34
- average on spawn
- Scrap from one clear
- 165
- about, every container opened once
- Radiation
- 51
- rads/s at the strongest zone
- Keycard readers
- 6
- 4 green, 2 blue
- Recyclers
- Stations
- NPCs
- None
- Ovens and refineries
- Safe zone
- No
- Monument area
- 200 × 200 m, 200 m tall
- No building
- 210 m radius around the centre
- Chinook crate drop
- Yes, the Chinook can drop a Hackable Locked Crate here
- Patrol heli crash site
- Yes, a patrol heli shot down nearby flies here to crash
- Train tunnel entrance
- Yes
- Puzzle order
- Flip the switch, insert a fuse, swipe the blue card, the door opens.
- Flip the switch, swipe the green card, the door opens.
- Also here
- Fuse Box ×2
Power Plant loot on spawn
about 165 scrap total| Container | Count | Scrap each | Total |
|---|---|---|---|
| Crate | 9 | 5 | 45 |
| Loot Barrel II | 8 | 2 | 16 |
| Military Crate | 8 | 8 | 64 |
| Loot Barrel | 5 | 2 | 10 |
| Trash Pile | 2 | 0 | 0 |
| Elite Crate | 1 | 25 | 25 |
| Tool Crate | 1 | 5 | 5 |
Opening everything once gives about 165 scrap. Crates respawn on the monument's own timers. What you find here lists every item they give.
Power Plant radiation
no protection worn| Zone | Tier | Radius (m) | Centre (rads/s) | Half radius (rads/s) | Protection to block |
|---|---|---|---|---|---|
| 1 | medium | 9.2 | 25 | - | 25 |
| 2 | high | 45.1 | 51 | - | max (1/s gets through) |
| 3 | medium | 21.1 | 25 | - | 25 |
| 4 | medium | 11.4 | 25 | - | 25 |
| 5 | medium | 11.4 | 25 | - | 25 |
Rads per second. Your radiation protection subtracts from these, and the game caps protection at 50, so a zone above 50 always lets some through. What to wear names the gear that blocks it, and the radiation guide compares every monument.
What to wear
50% protection is the most that counts- Strongest zone
- 51 rads a second with nothing on. The game counts 50% protection at most, so 1 rad a second always gets through here, whatever you wear.
- Lightest that is enough
- Hazmat Suit50%Slot: whole body. Craft at workbench level 2. 1 rad a second still gets through.
- Cheap full kit
39% in all. Common or uncommon clothes made at workbench level 1 or lower. 12 rads a second still get through.
- Pills
- Anti-Radiation Pills take 75 off the radiation you have taken in, and 5 off your hydration. Use them for what still gets through.
Every piece that helps at Power Plant
| Piece | Protection | Rads through |
|---|---|---|
| 50% | 1 | |
| 50% | 1 | |
| 50% | 1 | |
| 50% | 1 | |
| 50% | 1 |
Show 23 more
Rads through is the dose at the strongest spot of the strongest zone with only that piece worn, the same figure as on the piece's own page. Pieces under 10% protection, the strongest zone of the weakest monument, are left out, as they are on the attire pages.
What you find here
316 items, average per full clear| Components 28 items | Per clear |
|---|---|
| 12 | |
| 6 | |
| 4 | |
| 4 | |
| 3.8 |
Show 23 more
| 3.2 | |
| 2.9 | |
| 2.1 | |
| 1.9 | |
| 1.6 | |
| 1.6 | |
| 1.4 | |
| 1.3 | |
| 1.3 | |
| 1.1 | |
| 1.1 | |
| 0.7 | |
| 0.7 | |
| 0.2 | |
| 0.1 | |
| 0.1 | |
| 0.1 | |
| 0.1 | |
| under 0.1 | |
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| under 0.1 | |
| under 0.1 |
| Weapons 42 items | Per clear |
|---|---|
| 0.3 | |
| 0.2 | |
| 0.2 | |
| 0.2 | |
| 0.1 |
Show 37 more
| 0.1 | |
| 0.1 | |
| 0.1 | |
| under 0.1 | |
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| Attachments 10 items | Per clear |
|---|---|
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
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Show 5 more
| under 0.1 | |
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| under 0.1 |
| Ammo 13 items | Per clear |
|---|---|
| 7.8 | |
| 1.4 | |
| 0.6 | |
| 0.4 | |
| 0.4 |
Show 8 more
| 0.2 | |
| 0.1 | |
| under 0.1 | |
| under 0.1 | |
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| under 0.1 |
| Explosives 5 items | Per clear |
|---|---|
| 0.3 | |
| 0.2 | |
| 0.2 | |
| under 0.1 | |
| under 0.1 |
| Medical 3 items | Per clear |
|---|---|
| 0.8 | |
| under 0.1 | |
| under 0.1 |
| Resources 6 items | Per clear |
|---|---|
| 165 | |
| 33 | |
| 2.7 | |
| 0.8 | |
| 0.6 |
Show 1 more
| under 0.1 |
| Attire 48 items | Per clear |
|---|---|
| 0.3 | |
| 0.3 | |
| 0.2 | |
| 0.2 | |
| 0.2 |
Show 43 more
| 0.2 | |
| 0.1 | |
| 0.1 | |
| 0.1 | |
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| Tools 15 items | Per clear |
|---|---|
| 0.2 | |
| 0.2 | |
| 0.2 | |
| 0.1 | |
| 0.1 |
Show 10 more
| 0.1 | |
| under 0.1 | |
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| Electrical 59 items | Per clear |
|---|---|
| 0.2 | |
| 0.2 | |
| 0.1 | |
| 0.1 | |
| 0.1 |
Show 54 more
| Building 35 items | Per clear |
|---|---|
| 0.2 | |
| 0.2 | |
| 0.2 | |
| 0.1 | |
| 0.1 |
Show 30 more
| under 0.1 | |
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| Items 29 items | Per clear |
|---|---|
| 0.2 | |
| 0.2 | |
| 0.2 | |
| 0.2 | |
| 0.2 |
Show 24 more
| 0.2 | |
| 0.1 | |
| 0.1 | |
| 0.1 | |
| 0.1 | |
| 0.1 | |
| 0.1 | |
| under 0.1 | |
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| Traps 6 items | Per clear |
|---|---|
| 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
Show 1 more
| under 0.1 |
| Food 10 items | Per clear |
|---|---|
| 0.6 | |
| 0.6 | |
| 0.5 | |
| 0.5 | |
| 0.5 |
Show 5 more
| Siege and mounted 5 items | Per clear |
|---|---|
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
| Fun 2 items | Per clear |
|---|---|
| 0.1 | |
| under 0.1 |
What opening every crate and barrel above once gives, on average, most first. The figures are the ones on each item's own page. Blueprints are not counted.
Power Plant pickups
inside the monument area| Pickup | Count |
|---|---|
| Hemp | 3 |
| Stones | 3 |
| Sulfur Ore | 3 |
| Wood | 3 |
| Metal Ore | 2 |
| Green Berry | 1 |
| Mushroom | 1 |
| Potato | 1 |
| White Berry | 1 |
Hemp, berries, mushrooms and ore you pick up by hand, counted inside the monument area right after the map loads. They spawn at random points, so this is an average and a map can have more or fewer.
Power Plant spawns and respawn times
most alive at once| Spawns | Max at once | Per respawn | Respawn |
|---|---|---|---|
Loot Barrel40% | 10 | 3 to 4 | 15 to 20 min |
| 3 | 1 | 15 to 20 min | |
Crate60% | 15 | 3 to 4 | 30 to 37 min |
Crate60% | 8 | - | no respawn timer |
Loot Barrel40% | 5 | - | no respawn timer |
| 3 | - | no respawn timer | |
| 2 | - | no respawn timer | |
| 1 | - | no respawn timer | |
| 1 | - | no respawn timer | |
| 1 | - | no respawn timer |
A row with several items fills each spot with one of them at the odds shown. A timed row starts with one respawn's worth and adds that many each respawn until it reaches the max. Respawn times hold up to 150 players online; more players make them faster. Rows with no respawn timer fill once when the monument loads.
Methodology
Tested in game on live 4000 maps on our own server: loot containers by type (the average of 8 placed copies; containers spawn at random points, so a map can have a few more or fewer), recyclers, workbenches, research tables, repair benches, keycard readers and their tier, pickups inside the monument area, fuse boxes, NPC capacity, radiation per second and every spawner's limit and respawn time. NPCs are the monument's own guards; tunnel dwellers in a train station below and roadside scientists are not counted. No-building areas, Chinook drop zones, crash sites, train tunnel links and puzzle wiring were tested the same way. Scrap estimates use the measured average scrap per opening of each container type; a container not yet tested counts its guaranteed scrap, marked +. What you find here is each container count times the tested chance and average amount of every item in it, the same figures as the item pages. What to wear takes the protection of each piece off the strongest zone, the same figures as the attire pages. Tested on the current version of Rust.
Similar monuments
loot containersPower Plant: common questions
- What loot is at Power Plant in Rust?
- About 34 loot containers on spawn, the most common are Crate (9), Loot Barrel II (8), Military Crate (8). Opening all of them once gives about 165 scrap.
- What keycard do you need at Power Plant?
- Power Plant has 4 Green keycard readers, 2 Blue keycard readers, 1 fuse box. Bring a green keycard and a blue keycard.
- How much radiation is at Power Plant?
- Up to 51 rads per second with no protection, across 5 zones. Clothing radiation protection lowers it. The Hazmat Suit (50% protection) is the lightest piece you can craft that reaches the 50% the game counts, and 1 rad per second still gets through the strongest zone.
- Does Power Plant have a recycler?
- Yes, 2 green recyclers and 1 Power Plant recycler.