

Waterpipe Shotgun
A Shotgun. Fires a single round before reloading.
Damage
- Damage
- 9
- per pellet, 20 a shot
- DPS
- 90
- before reload
- Rate of fire
- 30
- rounds a minute
- Magazine
- 1
- 4.5 s reload
- Aim cone
- 1°
- Hip-fire cone
- 3°
- Aim sway
- 5
- Recoil (vertical)
- 10–14°
- Deploy
- 2.4s
- In auto turret
- 35% dmg
Damage by ammo
| Ammo | Damage | Headshot | Shots to killno armour | Shots to killfull metal | Full damage tom | Speedm/s | Effect |
|---|---|---|---|---|---|---|---|
| 180 | 225 | 1 (best) | 2 (best) | 10 m | 100 | - | |
| 210 (best) | 262.5 (best) | 1 (best) | 2 (best) | 10 m | 225 (best) | - | |
| 150 | 150 | 1 (best) | 2 (best) | 10 m | 100 | +5 Heat, 60% fire, Burns 2.5/s for 10-15 s | |
| 80 | 160 | 2 | 3 | 20 m | 225 (best) | - |
Chest hits at point blank on a 100 HP player, every pellet landing. Full metal: Metal Facemask, Metal Chest Plate, Road Sign Kilt, Hoodie, Pants, Boots, Tactical Gloves.
- Head
- 225 (highest)
- ×1.25, 1 shot
- Chest
- 180
- ×1, 1 shot
- Stomach
- 180
- ×1, 1 shot
- Arm
- 180
- ×1, 1 shot
- Leg
- 135
- ×0.75, 1 shot
Wear and sound
- Shots before it breaks
- 400
- A shot carries to animals
- 50 m
Wear counts from a new weapon. Every trigger pull is one shot, however many pellets it fires.
Shots to kill by armour
Chest hits with Handmade Shell, point blank. Armour protection was tested in game. Time to kill calculator
- naked10 s
- hazmat10 s
- wood armor10 s
- bone armor10 s
- hoodie + pants10 s
- riot helmet + jacket10 s
- bucket helmet + jacket10 s
- wolf headdress + bone10 s
- arctic suit10 s
- nomad suit10 s
- spacesuit10 s
- diving suit10 s
- cowl + fur10 s
- roadsign + coffee can24.5 s
- full metal24.5 s
- roadsign + facemask24.5 s
- chest plate + coffee can24.5 s
- heavy plate39 s
Shots to kill, then seconds. Hover a kit for its damage per hit.
Damage to buildings
| Wall grade | Per hit | Hits to break |
|---|---|---|
| 36 | 1 | |
| 5.4 | 47 | |
| 1.8 | 278 | |
| 0.018 | 55,556 | |
| 0.018 | 111,112 |
Hits to break a wall of each grade from the soft (inside) face. Guns count as rounds. The hard face takes more. All building blocks
Craft
| Workbench | Craft time | Blueprint |
|---|---|---|
| 15s | 30 scrap to research |
Ingredients and the blueprint steps are on the Craft tab.
Looted from
| Container | Chance | Amount |
|---|---|---|
| 11% | 1-2 | |
| 3.2% | 1-3 | |
| 1.1% | 1 | |
| 0.4% | 1 | |
| 0.4% | 1 | |
Deep Sea ScientistSame loot in: Oil Rig Scientist | 0.2% | 1 |
| 0.2% | 1 | |
ScientistSame loot in: Bradley Scientist | 0.2% | 1 |
| Monument | Per full clear | Crates |
|---|---|---|
| 0.1 | 17 Crate | |
| under 0.1 | 16 Crate | |
| under 0.1 | 16 Crate | |
| under 0.1 | 14 Crate | |
| under 0.1 | 13 Crate |
What opening every crate and barrel there once gives, on average.
Seasonal events
Seasonal| Source | Chance | Amount |
|---|---|---|
| 10.6% | 1 |
Methodology
Best places to find it. Worked out from loot tables tested in game. A crate that has not been tested yet is left out, so a monument can give more than shown.
Compatible Attachments
Holds 2 attachments, one per slot. Pick attachments to see the stats change. All weapon attachments · Compare with attachments
Crafting
| Blueprint | What it takes | Scrap |
|---|---|---|
| 30 | ||
| Unlock one of these first, then this one. | ||
| Unlocks nexton the tech tree | ||
Recycling
| Recycler | Always | Chance of one more |
|---|---|---|
| None | ||
| None |
One item at full condition. Scrap is an average: the part after the point carries over to the next item.
Wearing it
Survival
Farming & fishing
Repair
| Bench | Max repair cost | Condition loss | Blueprint needed | Repairs until destroyed |
|---|---|---|---|---|
| 20% | Yes | 14 |
A half-worn item costs about half and loses half as much.
Electrical & stations
Vehicles & mounts
Details
Skins
1Apply with the Repair Bench. Prices are Steam Market USD.
Loading skins
Waterpipe Shotgun: common questions
- How much damage does Waterpipe Shotgun do?
- Waterpipe Shotgun deals 9 damage per pellet, 20 pellets a shot (180 if every pellet hits) and fires 30 rounds per minute from a 1-round magazine.
- Where do you find Waterpipe Shotgun?
- Craft it at workbench level 1. It drops from Underwater Crate (Advanced) (1.1%), Crate (0.4%) and Wagon Crate (0.4%), plus 3 more. The most from one full clear: Airfield (0.1), Launch Site (under 0.1) and Missile Silo (under 0.1). Seasonal: Medium Present (10.6%).
- What does Waterpipe Shotgun cost to craft?
- Waterpipe Shotgun crafts for 150 Wood, 75 Metal Fragments.
- What does Waterpipe Shotgun recycle for?
- Recycling Waterpipe Shotgun at a powered monument recycler (60%) returns 90 Wood, 45 Metal Fragments. Safe-zone recyclers pay 40%; the Power Plant red recycler pays 75%.