

Medical Syringe
Heal yourself or others with this syringe. Left-click heals you, right-click heals a target.
Survival
When used
- Health
- +15
- instant
- Heal over time
- +20
- over 20s
- Poison
- -5
- Radiation
- -10
Compare medical items
| Item | InstantHP | Over timeHP | Bleeding | Radiation | Poison | Revives | Use times | Cost |
|---|---|---|---|---|---|---|---|---|
| +10 | +100 (best) | -100 (best) | -20 | -10 (best) | - | - | ||
| +15 (best) | +20 | - | -10 | -5 | Yes | 4 / 4 / 7 | ||
| +8 | +6 | -50 | -5 | -4 | Yes | 4 / 4 / 7 | ||
| +5 | - | -50 | - | -2 | Yes | 4 / 4 / 7 | ||
| - | - | - | -75 (best) | - | - | - | - |
Instant heal comes at once; over-time heal comes one HP a second while you are below full health. The cure columns are how much of that meter the item removes. Use time is in seconds: on you, on another player, on a wounded player. Anti-Radiation Pills also costs 5 hydration.
Wounded and revive
- Down
- A knocked-down player crawls with 7 to 12 HP for 40 to 50 s. A fall wounds straight to incapacitated, and swimming while down turns crawling into it: 2 to 6 HP for 10 to 25 s.
- Getting up alone
- When the timer ends the player gets up with a 20% chance, up to 45% with full food and water (the bonus is 25% times the average of both bars). Incapacitated: 10% up to 35%. Otherwise the player dies.
- Large Medkit in the belt
- Recovery is certain unless a fall caused the wound: when the chance roll fails, the medkit is used up and the player gets up.
- Revive
- Another player using Medical Syringe, Medical Honey Bandage and Bandage on a wounded player gets them up at once with 2 to 6 HP, plus the item's instant heal. A wounded player cannot use items, and nobody revives themselves.
- Down again
- Within 60 s of being knocked down, another lethal hit kills instead of wounding.
Server defaults. A wounded player can be revived until the timer ends.
Wearing it
Farming & fishing
Repair
Electrical & stations
Vehicles & mounts
Details
Craft
| Workbench | Craft time | Blueprint |
|---|---|---|
| 10s | 30 scrap to research |
Ingredients and the blueprint steps are on the Craft tab.
Buy
3 shops| Shop | Price |
|---|---|
Water Well: Shop KeeperWater WellStocks 7 of 19 offersUsually 10 to 20 | |
Floating City: Casino Bar ShopkeeperFloating CityStocks 7 of 19 offersUsually 10 to 20 | |
Floating City: Medical shopFloating CityStocks 7 of 11 offersUsually 10 to 20 |
Looted from
| Container | Chance | Amount |
|---|---|---|
| 89% | 1-4 | |
| 89% | 1-4 | |
| 42% | 1-3 | |
| 36% | 1-3 | |
| 34% | 1-2 | |
Deep Sea ScientistSame loot in: Oil Rig Scientist | 33% | 1-2 |
ScientistSame loot in: Bradley Scientist | 33% | 1-2 |
| 24% | 1-2 |
| Monument | Per full clear | Crates |
|---|---|---|
| 0.9 | 4 Cannon Crate5 Military Crate | |
| 0.9 | 5 Medical Crate7 Military Crate2 Elite Crate | |
| 0.2 | 1 Medical Crate2 Military Crate | |
| 0.1 | 19 Military Crate4 Elite Crate | |
| under 0.1 | 8 Military Crate1 Locked Crate (Oil Rig)2 Elite Crate |
What opening every crate and barrel there once gives, on average.
Missions
2 missions| Mission | Chance | Amount |
|---|---|---|
Shark HuntDive MasterFishing VillageLarge Fishing VillageRepeats after 8 h | - | 3 |
| 1.6% | 1-2 |
Seasonal events
Seasonal| Source | Chance | Amount |
|---|---|---|
| 6.4% | 1 |
Methodology
Best places to find it. Worked out from loot tables tested in game. A crate that has not been tested yet is left out, so a monument can give more than shown.
Crafting
| Makes | Ingredients | Time | Workbench |
|---|---|---|---|
| 10s | |||
| Blueprint | What it takes | Scrap |
|---|---|---|
| 30 | ||
| Unlock one of these first, then this one. | ||
| Unlocks nexton the tech tree | ||
Used In Crafting
| Item | Needs | Workbench |
|---|---|---|
| Medical 1 | ||
| 2 | Level 2 | |
How many Medical Syringe one craft takes, and the workbench level it needs.
Recycling
| Recycler | Always | Chance of one more |
|---|---|---|
| None | ||
| None |
One item at full condition. Scrap is an average: the part after the point carries over to the next item.
Medical Syringe: common questions
- Where do you find Medical Syringe?
- Craft it at workbench level 2. Buy it at Water Well: Shop Keeper (10 to 20 Scrap for 2), Floating City: Casino Bar Shopkeeper (10 to 20 Scrap for 2) and Floating City: Medical shop (10 to 20 Scrap for 2). It drops from Bradley Heavy Scientist (89%), Heavy Scientist (89%) and Primitive Jungle Crate (42%), plus 14 more. The most from one full clear: Tropical Island (0.9), Underwater Lab (0.9) and Abandoned Military Base (0.2). Mission reward: Shark Hunt (Dive Master). Mission box: Treasure box (1.6%). Seasonal: Medium Present (6.4%).
- What does Medical Syringe cost to craft?
- Medical Syringe crafts for 15 Cloth, 10 Metal Fragments, 10 Low Grade Fuel.
- What does Medical Syringe recycle for?
- Recycling Medical Syringe at a powered monument recycler (60%) returns 9 Cloth, 6 Metal Fragments, 6 Low Grade Fuel. Safe-zone recyclers pay 40%; the Power Plant red recycler pays 75%.