Tropical Island Loot
Spawns in the Deep Sea, 6 each time it opens.
- Loot on spawn
- about 17 containers; the other 3 layouts have 15, 11 and 7
- Radiation
- none
- Puzzle
- no keycard readers
- NPCs
- up to 18: scientist2
- Stations
- none
- Ovens and refineries
- none
- Safe zone
- no
- Monument area
- 677 × 677 m, 119 m tall
- Vehicles
- Rowboat
- Also here
- Cannon ×4
Tropical Island loot on spawn
about 65 scrap total| Container | Count | Scrap each | Total |
|---|---|---|---|
| Oil Barrel | 6 | 0 | 0 |
| Military Crate | 5 | 8 | 40 |
| Cannon Crate | 4 | 5 | 20 |
| Crate | 1 | 5 | 5 |
| Shore Crate | 1 | 0 | 0 |
Opening everything once gives about 65 scrap. Crates respawn on the monument's own timers.
Tropical Island pickups
inside the monument area| Pickup | Count |
|---|---|
| Coconut | 14 |
Hemp, berries, mushrooms and ore you pick up by hand, counted inside the monument area right after the map loads. They spawn at random points, so this is an average and a map can have more or fewer.
Tropical Island spawns and respawn times
most alive at once| Spawns | Max at once | Per respawn | Respawn |
|---|---|---|---|
| Shore Crate | 2 | 1 to 2 | 20 to 40 min |
| Oil Barrel | 1 | 1 | 30 to 60 min |
| Oil Barrel | 3 | 2 to 3 | 40 to 60 min |
| Stone node | 2 | 1 to 2 | 40 to 60 min |
| Cannon Crate | 1 | 1 | 40 to 60 min |
| Cannon Crate or Military Crate | 1 | 1 | 40 to 60 min |
| Military Crate or Crate | 1 | 1 | 40 to 60 min |
| Metal Ore node | 1 | 1 | 40 to 60 min |
| Oil Barrel | 10 | - | no respawn timer |
| Stone node | 3 | - | no respawn timer |
| Shore Crate | 3 | - | no respawn timer |
| Military Crate or Crate | 2 | - | no respawn timer |
| Metal Ore node | 2 | - | no respawn timer |
| Cannon Crate or Military Crate | 1 | - | no respawn timer |
A row with several items fills each spot with one of them at the odds shown. A timed row starts with one respawn's worth and adds that many each respawn until it reaches the max. Respawn times are for a quiet server; busy servers respawn faster. Rows with no respawn timer fill once when the monument loads.
The Deep Sea
server defaults- Opens 90 minutes after a server wipe and stays open for 3 hours. It reopens 90 minutes after it closes, with new content.
- Radiation builds up over the last 5 minutes before it closes.
- Each opening places 1 Floating City, 6 Tropical Islands and 4 Ghost Ships.
- You reach it through a portal about 750 m off the coast, by boat only: boats you build, Tugboat, PT Boat. You cannot build there.
Methodology
Tested in game on live 4000 maps on our own server: loot containers by type (the average of 6 placed copies; containers spawn at random points, so a map can have a few more or fewer), recyclers, keycard readers and their tier, pickups inside the monument area, fuse boxes, NPC capacity, radiation per second and every spawner's limit and respawn time, read from the placed monument. NPCs are the monument's own guards; tunnel dwellers in a train station below and roadside scientists are not counted. Deep Sea monuments were read after opening the Deep Sea on each map; island counts include everything the island's own spawners placed. No-building areas, Chinook drop zones, crash sites, train tunnel links and puzzle wiring were read from the placed monument too. Scrap estimates use the measured average scrap per opening of each container type. Tested on the current version of Rust.
Tropical Island: common questions
- What loot is at Tropical Island in Rust?
- About 17 loot containers on spawn, the most common are Oil Barrel (6), Military Crate (5), Cannon Crate (4). Opening all of them once gives about 65 scrap.
- What keycard do you need at Tropical Island?
- None. Tropical Island has no keycard readers.
- How much radiation is at Tropical Island?
- None. Tropical Island has no radiation zones.
- Does Tropical Island have a recycler?
- No.