
Damage
- Damage
- 60
- Slash
- DPS
- 30
- before reload
- Swings a minute
- 30
- rounds a minute
- Reach
- 1.5 m
2 hits to kill a 100 HP player, 2.00 s to kill. Chest hits, point blank, no armour.
- Throw
- 30 · 18 m/s
- Head
- 120 (highest)
- ×2, 1 hit
- Chest
- 60
- ×1, 2 hits
- Stomach
- 60
- ×1, 2 hits
- Arm
- 60
- ×1, 2 hits
- Leg
- 45
- ×0.75, 3 hits
Damage to buildings
| Wall grade | Per hit | Hits to break |
|---|---|---|
| 12 | 1 | |
| 12 | 21 | |
| 1.2 | 417 | |
| 0.6 | 1,667 | |
| 0.6 | 3,334 |
Hits to break a wall of each grade from the soft (inside) face. Guns count as rounds. The hard face takes more. All building blocks
Craft
| Workbench | Craft time | Blueprint |
|---|---|---|
| 15s | 30 scrap to research |
Ingredients and the blueprint steps are on the Craft tab.
Looted from
| Container | Chance | Amount |
|---|---|---|
| 8.7% | 1-2 | |
| 4.9% | 1 | |
| 3.3% | 1 | |
| 2.5% | 1-3 | |
| 1.1% | 1 | |
| 0.4% | 1 | |
| 0.4% | 1 | |
Deep Sea ScientistSame loot in: Oil Rig Scientist | 0.2% | 1 |
| Monument | Per full clear | Crates |
|---|---|---|
| 0.5 | 8 Tool Crate17 Crate | |
| 0.3 | 4 Tool Crate14 Crate | |
| 0.2 | 3 Tool Crate5 Crate | |
| 0.2 | 2 Tool Crate16 Crate | |
| 0.2 | 2 Tool Crate13 Crate |
What opening every crate and barrel there once gives, on average.
Seasonal events
Seasonal| Source | Chance | Amount |
|---|---|---|
| 8.5% | 1 |
Methodology
Best places to find it. Worked out from loot tables tested in game. A crate that has not been tested yet is left out, so a monument can give more than shown.
Crafting
| Makes | Ingredients | Time | Workbench |
|---|---|---|---|
| 15s | |||
| All raw materialsfor one craft | |||
| Blueprint | What it takes | Scrap |
|---|---|---|
| 30 | ||
| Unlock one of these first, then this one. | ||
| Unlocks nexton the tech tree | ||
Recycling
| Recycler | Always | Chance of one more |
|---|---|---|
One item at full condition. Scrap is an average: the part after the point carries over to the next item.
Wearing it
Survival
Farming & fishing
Tools & durability
| Resource | Power per hit | Swings to break |
|---|---|---|
| Flesh | 10 | ~500 |
Power is the damage to the node per swing. Swings are counted from 250 condition.
What it farms
| Target | You get | Hits | Times | Tool lasts |
|---|---|---|---|---|
| Animals | ||||
| 14 | 28.0 | 35 | ||
| 16 | 32.0 | 31 | ||
| 17 | 34.0 | 29 | ||
| 16 | 32.0 | 31 | ||
| 13 | 26.0 | 38 | ||
| 15 | 30.0 | 33 | ||
Each row is one full target, with the bonus the last hit adds. Gathering teas add to it. Hits assume you never hit the bonus marker. The Salvaged Cleaver wastes part of every hit on animals, so it gets less than the full amount there and those counts are averages. Compare every tool.
The Salvaged Cleaver also skins 9 more animals and the bodies of 26 kinds of NPC
Animals: Bull, Cow, Crocodile, Horse, Panther, Shark, Sheep, Snake, Tiger.NPCs: Arctic Scientist, Bandit Camp Guard, Cargo Ship Scientist, Dive Master, Excavator Scientist, Fisherman, Heavy Scientist, Heavy Scientist With Flamethrower, Heavy Scientist With Minigun, Hunter, Lumberjack, Military Base Scientist, Military Tunnel Scientist, Miner, Naval Scientist, Newman, NVG Scientist, Outbreak Scientist, Outpost Scientist, Patrol Scientist, PT Boat Scientist, RHIB Scientist, Stablehand, Tunnel Dweller, Underwater Dweller, Vagabond. Each page says what its body gives.
| Bench | Max repair cost | Condition loss | Blueprint needed | Repairs until destroyed |
|---|---|---|---|---|
| 20% | Yes | 18 |
A half-worn item costs about half and loses half as much.
Electrical & stations
Vehicles & mounts
Details
Methodology
Tested in game: we gave the Salvaged Cleaver to a player on our own server and used it on every animal in the table above until it was empty, three times each, and counted the hits, the wear and every item it handed out. Time is the hits times the swing time. Tested on the current version of Rust.
Skins
Apply with the Repair Bench. Prices are Steam Market USD.
Loading skinsSalvaged Cleaver: common questions
- How much damage does Salvaged Cleaver do?
- Salvaged Cleaver deals 60 damage per swing and swings 30 times per minute.
- Where do you find Salvaged Cleaver?
- Craft it at workbench level 1. It drops from Tool Box (4.9%), Underwater Crate (Basic) (3.3%) and Underwater Crate (Advanced) (1.1%), plus 5 more. The most from one full clear: Airfield (0.5), Ferry Terminal (0.3) and Outpost (0.2). Seasonal: Medium Present (8.5%).
- What does Salvaged Cleaver cost to craft?
- Salvaged Cleaver crafts for 50 Metal Fragments, 1 Road Signs.
- What does Salvaged Cleaver recycle for?
- Recycling Salvaged Cleaver at a powered monument recycler (60%) returns 30 Metal Fragments, Road Signs (60%). Safe-zone recyclers pay 40%; the Power Plant red recycler pays 75%.