5.56 Rifle Ammo
Standard 5.56mm ammunition used by most rifles and LMGs. Reliable all-purpose round with balanced damage and velocity.
HV 5.56 Rifle Ammo
High velocity 5.56mm rounds with increased muzzle velocity and less bullet drop, but slightly reduced damage.
Incendiary 5.56 Rifle Ammo
5.56mm rounds that ignite on impact, dealing fire damage over time. Effective against wooden structures and players.
Explosive 5.56 Rifle Ammo
5.56mm rounds that explode on impact, dealing splash damage to structures. Used for raiding soft-side walls and doors.
Pistol Bullet
Standard pistol ammunition used by handguns and SMGs. Cheaper to craft than rifle ammo but lower damage and velocity.
HV Pistol Ammo
High velocity pistol rounds with faster travel speed and less drop, at the cost of slightly less damage.
Incendiary Pistol Bullet
Pistol rounds that ignite targets on impact, dealing fire damage over time.
12 Gauge Buckshot
Standard shotgun ammunition that fires a spread of pellets. Devastating at close range but falls off quickly with distance.
12 Gauge Slug
A single solid projectile for shotguns. Much better range and accuracy than buckshot, effectively turning a shotgun into a rifle.
Handmade Shell
A crude shotgun shell made from basic materials. Lower damage than buckshot but much cheaper to craft. Available at workbench level 1.
12 Gauge Incendiary Shell
Incendiary shotgun shells that ignite targets on impact. Fires burning pellets that deal fire damage over time.
12 Gauge Explosive Slug
An explosive slug that deals splash damage on impact. Can be used for raiding or destroying deployables.
Wooden Arrow
A basic wooden arrow for use with the Hunting Bow and Compound Bow. The first ranged ammo available to players.
High Velocity Arrow
A streamlined arrow with higher velocity and less drop. Slightly less damage than wooden arrows but easier to aim at range.
Bone Arrow
An arrow tipped with bone fragments that deals additional bleeding damage. Higher base damage than wooden arrows.
Fire Arrow
A flaming arrow that ignites targets on impact. Deals fire damage over time and can ignite wooden structures.
Rocket
A high-explosive rocket for the Rocket Launcher. The primary raiding tool for destroying walls and doors. Deals massive splash damage.
High Velocity Rocket
A faster rocket with less splash damage. Better for hitting moving targets like helicopters and players at range.
Incendiary Rocket
A rocket that creates a large area of fire on impact. Excellent for area denial and flushing players out of buildings.
Smoke Rocket WIP!!!!
A rocket that creates a large smoke screen on impact. Useful for concealing movements during raids.
40mm HE Grenade
A 40mm high-explosive grenade for the Multiple Grenade Launcher (MGL). Deals significant splash damage.
40mm Smoke Grenade
A 40mm smoke grenade for the MGL. Creates a smoke screen on impact for concealment.
40mm Shotgun Round
A 40mm buckshot round for the MGL. Fires a spread of pellets, turning the grenade launcher into a devastating close-range weapon.
Nails
Nails used as ammunition for the Nailgun. Cheap and easy to craft, making the Nailgun an effective early-game weapon.
F1 Grenade
A fragmentation grenade that explodes after a short fuse. Deals high damage in a radius, effective for clearing rooms and dealing with groups.
Beancan Grenade
A crude improvised grenade. Has a random fuse time and a chance to be a dud. Used in crafting Satchel Charges.
Flashbang
A stun grenade that blinds and deafens nearby players temporarily. Useful for breaching rooms during raids.
Molotov Cocktail
A thrown incendiary weapon that creates a fire area on impact. Effective for area denial and flushing out players.
Smoke Grenade
A thrown smoke grenade that creates a smoke screen for concealment. Useful for cover during open-field engagements.
Timed Explosive Charge
C4 - a powerful timed explosive used for raiding. Sticks to surfaces and detonates after 10 seconds. The most efficient raiding tool per sulfur.
Satchel Charge
An improvised explosive device that can be placed on structures. Unreliable fuse with a chance to be a dud, but much cheaper than C4.
SAM Ammo
Surface-to-air missile ammunition. Used by the SAM Site to shoot down aircraft including minicopters and scrap helicopters.
Speargun Spear
Ammunition for the Speargun. Can only be used underwater.
Hammerhead Bolt
A heavy bolt for the Ballista. Deals massive impact damage to structures.
Incendiary Bolt
A fire bolt for the Ballista. Sets targets ablaze on impact.
Piercer Bolt
An armor-piercing bolt for the Ballista. Effective against armored targets.