Harbor Loot

2 copies on a 4000 map.

Harbor monument in Rust
Loot containers
43
average on spawn
Scrap from one clear
125
about, every container opened once
Radiation
None
Keycard readers
1
1 green
Other layouts
One other layout has 26 containers.
NPCs
None
Ovens and refineries
Safe zone
No
Monument area
280 × 280 m, 200 m tall
No building
250 m radius around the centre, reaches up to 275 m out
Chinook crate drop
No
Patrol heli crash site
Yes, a patrol heli shot down nearby flies here to crash
Train tunnel entrance
Yes
Puzzle order
  • Insert a fuse, flip the switch, swipe the green card, the door opens.
Also here

Harbor loot on spawn

about 125 scrap total
ContainerCountScrap eachTotal
Crate11555
Loot Barrel11222
Loot Barrel II11222
Oil Barrel500
Military Crate2816
Tool Crate2510
Trash Pile100

Opening everything once gives about 125 scrap. Crates respawn on the monument's own timers. What you find here lists every item they give.

What you find here

283 items, average per full clear
Weapons, 30 items
Weapons 30 itemsPer clear
Paddle0.3
Salvaged Cleaver0.2
Salvaged Sword0.2
Waterpipe Shotgun0.1
Mace0.1
Show 25 more
Attachments, 6 items
Attachments 6 itemsPer clear
Weapon flashlightunder 0.1
Muzzle Brakeunder 0.1
Extended Magazineunder 0.1
Gas Compression Overdriveunder 0.1
Holosightunder 0.1
Show 1 more
Muzzle Boostunder 0.1
Explosives, 3 items
Explosives 3 itemsPer clear
Beancan Grenadeunder 0.1
Satchel Chargeunder 0.1
F1 Grenadeunder 0.1
Medical, 3 items
Medical 3 itemsPer clear
Anti-Radiation Pills0.4
Large Medkitunder 0.1
Medical Syringeunder 0.1
Resources, 6 items
Resources 6 itemsPer clear
Scrap125
Crude Oil85
Low Grade Fuel35
High Quality Metal6.7
Targeting Computer0.2
Show 1 more
Tools, 15 items
Tools 15 itemsPer clear
Binoculars0.4
Water Bucket0.3
Flare0.3
Pickaxe0.2
Hatchet0.2
Show 10 more
Metal Detector0.1
Salvaged Axeunder 0.1
RF Transmitterunder 0.1
Salvaged Icepickunder 0.1
Salvaged Hammerunder 0.1
Supply Signalunder 0.1
Chainsawunder 0.1
Jackhammerunder 0.1
Smoke Grenadeunder 0.1
Handcuffsunder 0.1
Electrical, 59 items
Electrical 59 itemsPer clear
Igniter0.3
Splitter0.2
Switch0.2
Large Solar Panel0.2
Pressure Pad0.2
Show 54 more
Traps, 6 items
Traps 6 itemsPer clear
Wooden Floor Spikes0.2
Snap Trapunder 0.1
Shotgun Trapunder 0.1
Tin Can Alarmunder 0.1
Flame Turretunder 0.1
Show 1 more
Food, 10 items
Food 10 itemsPer clear
Granola Bar0.3
Apple0.3
Potato0.3
Corn0.3
Can of Beans0.3
Show 5 more
Siege and mounted, 5 items
Siege and mounted 5 itemsPer clear
Siege Towerunder 0.1
Battering Ramunder 0.1
Catapultunder 0.1
Mounted Ballistaunder 0.1
Ballistaunder 0.1
Fun, 2 items
Fun 2 itemsPer clear
Acoustic Guitar0.2
Telephoneunder 0.1

What opening every crate and barrel above once gives, on average, most first. The figures are the ones on each item's own page. Blueprints are not counted.

Harbor pickups

inside the monument area

Hemp, berries, mushrooms and ore you pick up by hand, counted inside the monument area right after the map loads. They spawn at random points, so this is an average and a map can have more or fewer.

Harbor spawns and respawn times

most alive at once
SpawnsMax at oncePer respawnRespawn
3010 to 1530 to 37 min
104 to 630 to 37 min
102 to 430 to 37 min
2-no respawn timer
1-no respawn timer
1-no respawn timer

A row with several items fills each spot with one of them at the odds shown. A timed row starts with one respawn's worth and adds that many each respawn until it reaches the max. Respawn times hold up to 150 players online; more players make them faster. Rows with no respawn timer fill once when the monument loads.

Methodology

Tested in game on live 4000 maps on our own server: loot containers by type (the average of 8 placed copies; containers spawn at random points, so a map can have a few more or fewer), recyclers, workbenches, research tables, repair benches, keycard readers and their tier, pickups inside the monument area, fuse boxes, NPC capacity, radiation per second and every spawner's limit and respawn time. NPCs are the monument's own guards; tunnel dwellers in a train station below and roadside scientists are not counted. No-building areas, Chinook drop zones, crash sites, train tunnel links and puzzle wiring were tested the same way. Scrap estimates use the measured average scrap per opening of each container type; a container not yet tested counts its guaranteed scrap, marked +. What you find here is each container count times the tested chance and average amount of every item in it, the same figures as the item pages. Tested on the current version of Rust.

Similar monuments

loot containers

Harbor: common questions

What loot is at Harbor in Rust?
About 43 loot containers on spawn, the most common are Crate (11), Loot Barrel (11), Loot Barrel II (11). Opening all of them once gives about 125 scrap.
What keycard do you need at Harbor?
Harbor has 1 Green keycard reader, 1 fuse box. Bring a green keycard.
How much radiation is at Harbor?
None. Harbor has no radiation zones.
Does Harbor have a recycler?
Yes, 1 green recycler.