
Harbor Loot
2 copies on a 4000 map.

- Loot containers
- 43
- average on spawn
- Scrap from one clear
- 125
- about, every container opened once
- Radiation
- None
- Keycard readers
- 1
- 1 green
- Other layouts
- One other layout has 26 containers.
- Puzzle
- Recyclers
- NPCs
- None
- Ovens and refineries
- Safe zone
- No
- Monument area
- 280 × 280 m, 200 m tall
- No building
- 250 m radius around the centre, reaches up to 275 m out
- Chinook crate drop
- No
- Patrol heli crash site
- Yes, a patrol heli shot down nearby flies here to crash
- Train tunnel entrance
- Yes
- Puzzle order
- Insert a fuse, flip the switch, swipe the green card, the door opens.
- Also here
Harbor loot on spawn
about 125 scrap total| Container | Count | Scrap each | Total |
|---|---|---|---|
| Crate | 11 | 5 | 55 |
| Loot Barrel | 11 | 2 | 22 |
| Loot Barrel II | 11 | 2 | 22 |
| Oil Barrel | 5 | 0 | 0 |
| Military Crate | 2 | 8 | 16 |
| Tool Crate | 2 | 5 | 10 |
| Trash Pile | 1 | 0 | 0 |
Opening everything once gives about 125 scrap. Crates respawn on the monument's own timers. What you find here lists every item they give.
What you find here
283 items, average per full clear| Components 25 items | Per clear |
|---|---|
| 8.4 | |
| 6.5 | |
| 5.9 | |
| 5.4 | |
| 4.9 |
Show 20 more
| 3.7 | |
| 3.3 | |
| 2.1 | |
| 2 | |
| 1.9 | |
| 1.9 | |
| 1.8 | |
| 1.7 | |
| 0.8 | |
| 0.4 | |
| 0.4 | |
| 0.3 | |
| 0.2 | |
| 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
| Weapons 30 items | Per clear |
|---|---|
| 0.3 | |
| 0.2 | |
| 0.2 | |
| 0.1 | |
| 0.1 |
Show 25 more
| 0.1 | |
| 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
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| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
| Attachments 6 items | Per clear |
|---|---|
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
Show 1 more
| under 0.1 |
| Ammo 13 items | Per clear |
|---|---|
| 1.3 | |
| 0.8 | |
| 0.7 | |
| 0.4 | |
| 0.1 |
Show 8 more
| 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
| Explosives 3 items | Per clear |
|---|---|
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
| Medical 3 items | Per clear |
|---|---|
| 0.4 | |
| under 0.1 | |
| under 0.1 |
| Resources 6 items | Per clear |
|---|---|
| 125 | |
| 85 | |
| 35 | |
| 6.7 | |
| 0.2 |
Show 1 more
| 0.2 |
| Attire 41 items | Per clear |
|---|---|
| 0.4 | |
| 0.3 | |
| 0.3 | |
| 0.3 | |
| 0.2 |
Show 36 more
| 0.2 | |
| 0.2 | |
| 0.2 | |
| 0.2 | |
| 0.2 | |
| 0.2 | |
| 0.2 | |
| 0.2 | |
| 0.1 | |
| 0.1 | |
| 0.1 | |
| 0.1 | |
| 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
| Tools 15 items | Per clear |
|---|---|
| 0.4 | |
| 0.3 | |
| 0.3 | |
| 0.2 | |
| 0.2 |
Show 10 more
| 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
| Electrical 59 items | Per clear |
|---|---|
| 0.3 | |
| 0.2 | |
| 0.2 | |
| 0.2 | |
| 0.2 |
Show 54 more
| Building 30 items | Per clear |
|---|---|
| 0.3 | |
| 0.3 | |
| 0.2 | |
| 0.2 | |
| 0.2 |
Show 25 more
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
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| under 0.1 | |
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| under 0.1 | |
| under 0.1 | |
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| under 0.1 | |
| under 0.1 | |
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| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
| Items 29 items | Per clear |
|---|---|
| 0.4 | |
| 0.3 | |
| 0.3 | |
| 0.3 | |
| 0.3 |
Show 24 more
| 0.2 | |
| 0.2 | |
| 0.2 | |
| 0.2 | |
| 0.2 | |
| 0.2 | |
| 0.2 | |
| 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
| Traps 6 items | Per clear |
|---|---|
| 0.2 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
Show 1 more
| under 0.1 |
| Food 10 items | Per clear |
|---|---|
| 0.3 | |
| 0.3 | |
| 0.3 | |
| 0.3 | |
| 0.3 |
Show 5 more
| Siege and mounted 5 items | Per clear |
|---|---|
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
| Fun 2 items | Per clear |
|---|---|
| 0.2 | |
| under 0.1 |
What opening every crate and barrel above once gives, on average, most first. The figures are the ones on each item's own page. Blueprints are not counted.
Harbor pickups
inside the monument area| Pickup | Count |
|---|---|
| Hemp | 16 |
| Mushroom | 8 |
| Wood | 6 |
| Metal Ore | 3 |
| Stones | 3 |
| Green Berry | 2 |
| Sulfur Ore | 2 |
| Yellow Berry | 2 |
| Potato | 1 |
| Red Berry | 1 |
Hemp, berries, mushrooms and ore you pick up by hand, counted inside the monument area right after the map loads. They spawn at random points, so this is an average and a map can have more or fewer.
Harbor spawns and respawn times
most alive at once| Spawns | Max at once | Per respawn | Respawn |
|---|---|---|---|
Loot Barrel50% | 30 | 10 to 15 | 30 to 37 min |
| 10 | 4 to 6 | 30 to 37 min | |
Crate50% | 10 | 2 to 4 | 30 to 37 min |
| 2 | - | no respawn timer | |
| 1 | - | no respawn timer | |
| 1 | - | no respawn timer |
A row with several items fills each spot with one of them at the odds shown. A timed row starts with one respawn's worth and adds that many each respawn until it reaches the max. Respawn times hold up to 150 players online; more players make them faster. Rows with no respawn timer fill once when the monument loads.
Methodology
Tested in game on live 4000 maps on our own server: loot containers by type (the average of 8 placed copies; containers spawn at random points, so a map can have a few more or fewer), recyclers, workbenches, research tables, repair benches, keycard readers and their tier, pickups inside the monument area, fuse boxes, NPC capacity, radiation per second and every spawner's limit and respawn time. NPCs are the monument's own guards; tunnel dwellers in a train station below and roadside scientists are not counted. No-building areas, Chinook drop zones, crash sites, train tunnel links and puzzle wiring were tested the same way. Scrap estimates use the measured average scrap per opening of each container type; a container not yet tested counts its guaranteed scrap, marked +. What you find here is each container count times the tested chance and average amount of every item in it, the same figures as the item pages. Tested on the current version of Rust.
Similar monuments
loot containersHarbor: common questions
- What loot is at Harbor in Rust?
- About 43 loot containers on spawn, the most common are Crate (11), Loot Barrel (11), Loot Barrel II (11). Opening all of them once gives about 125 scrap.
- What keycard do you need at Harbor?
- Harbor has 1 Green keycard reader, 1 fuse box. Bring a green keycard.
- How much radiation is at Harbor?
- None. Harbor has no radiation zones.
- Does Harbor have a recycler?
- Yes, 1 green recycler.