
A reactive target that knocks down when hit, can be reset.
Stack 1ID -1736356576target.reactive
Electrical
Power draw
1
rW
InputsPower InResetLower
OutputsPower Out
Power is measured in rW (Rust Watts). Wire ports in the order shown to drive or chain this component. See all electrical →
Damage resistance
BulletimmuneArrowimmune
Share of each damage type this deployable actually takes — lower is tougher. immune = that damage does nothing; over 100% means it takes extra (e.g. wood burns).
Crafting Recipe
Raw materials to farm
Research: 15 scrap at a Research Table
Recycling
| Recycler | Guaranteed Output | Extra Output | Efficiency |
|---|---|---|---|
| Recycler | Wood×60 Metal Fragments×90 | Gears60% | 60 % |
| Safe Zone Recycler | Wood×40 Metal Fragments×60 | Gears40% | 40 % |
Cost Flowbuild · break down · destroy
Qty
Build
30sWB 1
Raw to farm
Recycle
Recycler60%
Safe Zone40%
Faded bars are chance-based extra output.
Looted From
| Container | Condition | Amount | Chance |
|---|---|---|---|
| Underwater Crate (Advanced) | 100 % | 1 | 1.1% |
| Sunken Chest | - | 1 | 1 % |
| Underwater Lab Blue Crate | - | 1 | 1 % |
| Wagon Crate | - | 1 | 1 % |
| Crate | 100 % | 1 | 0.8% |
| Tunnel Dweller | 100 % | 1 | 0.2% |
| Underwater Dweller | 100 % | 1 | 0.2% |
| Elite Crate Scientist | 100 % | 1 | 0.2% |
| Scarecrow | 100 % | 1 | 0.2% |
| Gingerbread Man | 100 % | 1 | 0.2% |
Destroyed By
Loading raid data…
Destroyed by — explosives
| ×1 | 1,400 sulfur | |
| ×1 | 2,200 sulfur | |
| ×50 | 1,250 sulfur |
Whole amounts to destroy one (250 HP). All raid costs →
Relationship Map
Every way Reactive Target connects to the rest of the game.


