
Ignites nearby objects such as furnaces and campfires when power is received
Stack 3ID -44876289electric.igniter
Condition100 max durability— wears down with use; the condition bar empties as it takes damage
Device
Ignites flammables within2 mSelf-damage per ignite0.5 (wears out → breaks after ~500)
Electrical
Power draw
2
rW
InputsPower In
Power is measured in rW (Rust Watts). Wire ports in the order shown to drive or chain this component. See all electrical →
Damage resistance
Bullet10% dmgFire50% dmgMelee50% dmgArrowimmune
Share of each damage type this deployable actually takes — lower is tougher. immune = that damage does nothing; over 100% means it takes extra (e.g. wood burns).
Crafting Recipe
Time
30s
Workbench
No workbench
Blueprint
Must be unlocked
Research: 15 scrap at a Research Table
Recycling
| Recycler | Guaranteed Output | Extra Output | Efficiency |
|---|---|---|---|
| Recycler | 60 % | ||
| Safe Zone Recycler | 40 % |
Cost Flowbuild · break down · destroy
Qty
Build
30sNo workbench
Looted From
| Container | Condition | Amount | Chance |
|---|---|---|---|
| Primitive Crate | - | 1 | 5 % |
| Basic Crate | 100 % | 1 | 4.8% |
| Scarecrow | 100 % | 1 | 3.3% |
| Gingerbread Man | 100 % | 1 | 3.3% |
| Tunnel Dweller | 100 % | 1 | 2.2% |
| Underwater Dweller | 100 % | 1 | 2.2% |
| Loot Barrel II | 100 % | 1 | 1.1% |
| Loot Barrel | 100 % | 1 | 1.1% |
| Barrel | - | 1 | 1 % |
| Underwater Lab Blue Crate | - | 1 | 1 % |
| Wagon Crate | - | 1 | 1 % |
| Crate | 100 % | 1 | 0.8% |
Destroyed By
Loading raid data…
Destroyed by — explosives
| ×1 | 1,400 sulfur | |
| ×1 | 2,200 sulfur | |
| ×50 | 1,250 sulfur |
Whole amounts to destroy one (250 HP). All raid costs →
Relationship Map
Every way Igniter connects to the rest of the game.
