
Damage
- Damage
- 50
- per shot
- DPS
- 27
- before reload
- Rate of fire
- 32.43
- rounds a minute
- Magazine
- 1
- 1 s reload
- Aim cone
- 1°
- Hip-fire cone
- 2°
- Aim sway
- 5
- Recoil (vertical)
- 3–6°
- Deploy
- 1s
- In auto turret
- 70% dmg
Damage by ammo
| Ammo | Damage | Headshot | Shots to killno armour | Shots to killfull metal | Full damage tom | Speedm/s | Effect |
|---|---|---|---|---|---|---|---|
| 50 (best) | 75 (best) | 2 (best) | 4 | 10 m | 50 | - | |
| 40 | 60 | 3 | 5 | 10 m | 80 (best) | - | |
| 40 | 60 | 3 | 5 | 10 m | 45 | - | |
| 40 | 60 | 2 (best) | 3 (best) | 10 m | 40 | 94% fire, Burns 2.5/s for 10-15 s, 3 m splash, 20 Heat |
Chest hits at point blank on a 100 HP player. Full metal: Metal Facemask, Metal Chest Plate, Road Sign Kilt, Hoodie, Pants, Boots, Tactical Gloves.
- Head
- 75 (highest)
- ×1.5, 2 shots
- Chest
- 50
- ×1, 2 shots
- Stomach
- 50
- ×1, 2 shots
- Arm
- 50
- ×1, 2 shots
- Leg
- 37.5
- ×0.75, 3 shots
Wear and sound
- Shots before it breaks
- 200
- A shot carries to animals
- 10 m
Wear counts from a new weapon. Every trigger pull is one shot, however many pellets it fires.
Shots to kill by armour
Chest hits with Wooden Arrow, point blank. Armour protection was tested in game. Time to kill calculator
- naked21.85 s
- diving suit21.85 s
- hazmat33.7 s
- wood armor33.7 s
- bone armor33.7 s
- hoodie + pants33.7 s
- riot helmet + jacket33.7 s
- bucket helmet + jacket33.7 s
- wolf headdress + bone33.7 s
- arctic suit33.7 s
- nomad suit33.7 s
- spacesuit33.7 s
- cowl + fur33.7 s
- roadsign + coffee can45.55 s
- full metal45.55 s
- roadsign + facemask45.55 s
- chest plate + coffee can45.55 s
- heavy plate812.95 s
Shots to kill, then seconds. Hover a kit for its damage per hit.
Craft
| Workbench | Craft time | Blueprint |
|---|---|---|
| None | 15s | Known by default |
Ingredients and the blueprint steps are on the Craft tab.
Looted from
| Container | Chance |
|---|---|
| 4.9% | |
| 3.3% |
| Monument | Per full clear | Crates |
|---|---|---|
| 0.4 | 8 Tool Crate | |
| 0.2 | 4 Tool Crate | |
| 0.2 | 3 Tool Crate | |
| 0.1 | 2 Tool Crate | |
| 0.1 | 2 Tool Crate |
What opening every crate and barrel there once gives, on average.
Seasonal events
Seasonal| Source | Chance | Amount |
|---|---|---|
| 5.6% | 1 |
Methodology
Best places to find it. Worked out from loot tables tested in game. A crate that has not been tested yet is left out, so a monument can give more than shown.
Crafting
| Blueprint | What it takes | Scrap |
|---|---|---|
| Known by default: every player can craft it from the start. | ||
Recycling
| Recycler | Always | Chance of one more |
|---|---|---|
| None | ||
| None | ||
| None |
One item at full condition. Scrap is an average: the part after the point carries over to the next item.
Wearing it
Survival
Farming & fishing
Repair
| Bench | Max repair cost | Condition loss | Blueprint needed | Repairs until destroyed |
|---|---|---|---|---|
| 20% | No | 11 |
A half-worn item costs about half and loses half as much.
Electrical & stations
Vehicles & mounts
Details
Skins
1Apply with the Repair Bench. Prices are Steam Market USD.
Loading skins
Hunting Bow: common questions
- How much damage does Hunting Bow do?
- Hunting Bow deals 50 damage per shot and fires 32.43 rounds per minute from a 1-round magazine.
- Where do you find Hunting Bow?
- Craft it without a workbench. It drops from Tool Box (4.9%) and Underwater Crate (Basic) (3.3%). The most from one full clear: Airfield (0.4), Ferry Terminal (0.2) and Outpost (0.2). Seasonal: Small Loot Bag (5.6%).
- What does Hunting Bow recycle for?
- Recycling Hunting Bow at a powered monument recycler (60%) returns 120 Wood, 30 Cloth. Safe-zone recyclers pay 40%; the Power Plant red recycler pays 75%.