Damage
15
Stab
DPS
100
sustained
Swings/min
400
Reach
2
metres
Lasts~1,500 ore swings· ~600 flesh swingsbefore it breaks (300 condition)
Fuel
Runs on Low Grade Fuel — fuel it to operate.
vs 100 HP7 hits to kill·0.90s TTK(body, point-blank, no armour)
Damage to building (soft side)
Hits to break a wall of each grade from the soft (inside) face — guns count as rounds. The hard face takes more. All building blocks →
Crafting Recipe
Not craftable in-game — this recipe is disabled. Shown for reference (recycle it to recover the materials).
Time
1m
Workbench
Raw materials to farm
Recycling
| Recycler | Guaranteed Output | Extra Output | Efficiency |
|---|---|---|---|
| Recycler | Metal Pipe60% | 60 % | |
| Safe Zone Recycler | Metal Pipe40% | 40 % |
Also returns
Scrap ×30 when recycled.
Cost Flowbuild · break down · destroy
Qty
Recycle
Recycler60%
Safe Zone40%
Scrap returned+30
Faded bars are chance-based extra output.
Looted From
| Container | Condition | Amount | Chance |
|---|---|---|---|
| Supply Drop | 100 % | 1 | 27% |
| Locked Crate (Oil Rig) | 100 % | 1 | 5.3% |
| Hackable Locked Crate | 100 % | 1 | 5.3% |
| Ghost Ship Locked Crate | - | 1 | 5 % |
| Locked Crate | - | 1 | 5 % |
| Oil Rig Locked Crate | - | 1 | 5 % |
| Tool Crate | 100 % | 1 | 1% |
| Sunken Crate | - | 1 | 1 % |
| Tool Box | - | 1 | 1 % |
| Underwater Lab Tool Box | - | 1 | 1 % |
| Underwater Crate (Basic) | 100 % | 1 | 0.7% |
Relationship Map
Every way Jackhammer connects to the rest of the game.


