HP, cost & what destroys it — per grade
whole wall| Grade | HP | Expl. resist | Upgrade cost | Rocket | C4 | Satchel | Explosive Ammo |
|---|---|---|---|---|---|---|---|
| Twig | 10 | 0% | 50 Wood | ×1 | ×1 | ×1 | ×2 |
| Wood | 250 | 10% | 200 Wood | ×2 | ×1 | ×4 | ×56 |
| Stone | 500 | 50% | 300 Stones | ×4 | ×2 | ×12 | ×200 |
| Sheet Metal | 1,000 | 50% | 200 Metal Fragments | ×8 | ×4 | ×23 | ×399 |
| Armored | 2,000 | 50% | 25 High Quality Metal | ×15 | ×8 | ×46 | ×798 |
HP, explosion resistance, upgrade cost and the raid counts are set by the construction grade, not the block type — a wall has the same values as any other block of that grade. Raid counts are the whole-block amounts of each explosive needed (fewer = faster); triangle variants take roughly half. All values from the Rust game files.
Wall-frame fills
Metal Shop Front
750 HP
Garage Door
600 HP
Industrial Garage Door
600 HP
Shop Front
500 HP
Prison Cell Wall
300 HP
Prison Cell Gate
300 HP
Chainlink Fence
100 HP
Netting
100 HP
Chainlink Fence Gate
75 HP
Fit one of these into the wall for a sealable opening — each has its own HP and raid cost (open its page). Single doors shown; most also come as double-door variants.