
Oil Rig Loot

- Loot containers
- 18
- average on spawn
- Scrap from one clear
- 143
- about, every container opened once
- Radiation
- None
- NPCs
- 15
- at most, at full population
- Keycard readers
- 3
- 1 green, 1 blue, 1 red
- Puzzle
- NPCs
- up to 15: Oil Rig Scientist
- Arrives later
- The Chinook flies these in when the crate hack starts: Heavy Scientist, Heavy Scientist With Minigun, Heavy Scientist With Flamethrower
- Ovens and refineries
- None
- Safe zone
- No
- Monument area
- 140 × 140 m, 100 m tall
- No building
- 128 × 128 m area, reaches up to 111 m out
- Chinook crate drop
- No
- Patrol heli crash site
- No
- Train tunnel entrance
- No
- Puzzle order
- Swipe the blue card, the door opens.
- Swipe the green card, the door opens.
- Swipe the red card, the door opens.
- Also here
- Oil switch
- Turns on the crude oil tanks at The Dome for 35 min. They pump nothing for the first 15, then each tank gets 3 crude oil every 20 to 22 s, about 170 per tank. Needs the Power Plant on.
- Large Oil Rig
Blockers here
2 blockers| Blocker | Blocks | Explosives to clear one (sulfur to craft) |
|---|---|---|
| Barricades ×1 | The blue keycard door, next to the Military Crate | |
| Vent Cage ×1 | The vent |
Each icon shows how many of that explosive clear one blocker, cheapest first; the number under it is the sulfur to craft them. 40mm HE grenades come only from loot. 1 C4 clears any blocker, and a pickaxe mines one for its metal. Monument blockers lists every explosive and what each gives.
Oil Rig loot on spawn
about 143 scrap total| Container | Count | Scrap each | Total |
|---|---|---|---|
| Crate | 5 | 5 | 25 |
| Military Crate | 5 | 8 | 40 |
| Oil Barrel | 3 | 0 | 0 |
| Loot Barrel II | 2 | 2 | 4 |
| Elite Crate | 1 | 25 | 25 |
| Locked Crate (Oil Rig) | 1 | 46.61 | 47 |
| Loot Barrel | 1 | 2 | 2 |
Opening everything once gives about 143 scrap. Crates respawn on the monument's own timers. What you find here lists every item they give.
What you find here
302 items, average per full clear| Components 29 items | Per clear |
|---|---|
| 9.8 | |
| 4.4 | |
| 3.2 | |
| 2.6 | |
| 2.5 |
Show 24 more
| 2.1 | |
| 2 | |
| 1.6 | |
| 1 | |
| 0.9 | |
| 0.8 | |
| 0.8 | |
| 0.7 | |
| 0.7 | |
| 0.5 | |
| 0.4 | |
| 0.4 | |
| 0.4 | |
| 0.3 | |
| 0.2 | |
| 0.1 | |
| 0.1 | |
| under 0.1 | |
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| under 0.1 | |
| under 0.1 |
| Weapons 42 items | Per clear |
|---|---|
| 0.3 | |
| 0.3 | |
| 0.2 | |
| 0.2 | |
| 0.2 |
Show 37 more
| 0.2 | |
| 0.1 | |
| 0.1 | |
| 0.1 | |
| 0.1 | |
| under 0.1 | |
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| Attachments 11 items | Per clear |
|---|---|
| 0.3 | |
| 0.3 | |
| 0.3 | |
| 0.2 | |
| under 0.1 |
Show 6 more
| under 0.1 | |
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| under 0.1 |
| Ammo 7 items | Per clear |
|---|---|
| 40 | |
| 17 | |
| 11 | |
| 8.5 | |
| 6.3 |
Show 2 more
| Explosives 6 items | Per clear |
|---|---|
| 1 | |
| 0.2 | |
| 0.2 | |
| 0.2 | |
| 0.1 |
Show 1 more
| under 0.1 |
| Medical 2 items | Per clear |
|---|---|
| under 0.1 | |
| under 0.1 |
| Resources 7 items | Per clear |
|---|---|
| 143 | |
| 51 | |
| 37 | |
| 23 | |
| 1.2 |
Show 2 more
| 0.9 | |
| under 0.1 |
| Attire 46 items | Per clear |
|---|---|
| 0.6 | |
| 0.5 | |
| 0.2 | |
| 0.2 | |
| 0.2 |
Show 41 more
| 0.2 | |
| 0.1 | |
| 0.1 | |
| 0.1 | |
| under 0.1 | |
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| Tools 15 items | Per clear |
|---|---|
| 0.1 | |
| 0.1 | |
| under 0.1 | |
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Show 10 more
| under 0.1 | |
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| Electrical 59 items | Per clear |
|---|---|
| 0.3 | |
| 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
Show 54 more
| Building 35 items | Per clear |
|---|---|
| 0.1 | |
| under 0.1 | |
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Show 30 more
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| Items 30 items | Per clear |
|---|---|
| 1 | |
| under 0.1 | |
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Show 25 more
| under 0.1 | |
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| Traps 6 items | Per clear |
|---|---|
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
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Show 1 more
| under 0.1 |
| Siege and mounted 5 items | Per clear |
|---|---|
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
| Fun 2 items | Per clear |
|---|---|
| under 0.1 | |
| under 0.1 |
What opening every crate and barrel above once gives, on average, most first. The figures are the ones on each item's own page. Blueprints are not counted.
Oil Rig spawns and respawn times
most alive at once| Spawns | Max at once | Per respawn | Respawn |
|---|---|---|---|
Oil Barrel75% Diesel Fuel25% | 8 | 2 to 4 | 15 to 20 min |
Loot Barrel50% | 7 | 2 to 4 | 15 to 20 min |
Crate60% | 4 | 2 to 4 | 30 to 37 min |
| 2 | 2 | 30 to 37 min | |
| 3 | - | no respawn timer | |
| 2 | - | no respawn timer | |
| 1 | - | no respawn timer | |
| 1 | - | no respawn timer | |
| 1 | - | no respawn timer |
A row with several items fills each spot with one of them at the odds shown. A timed row starts with one respawn's worth and adds that many each respawn until it reaches the max. Respawn times hold up to 150 players online; more players make them faster. Rows with no respawn timer fill once when the monument loads.
Methodology
Tested in game on live 4000 maps on our own server: loot containers by type (the average of 8 placed copies; containers spawn at random points, so a map can have a few more or fewer), recyclers, workbenches, research tables, repair benches, keycard readers and their tier, pickups inside the monument area, fuse boxes, NPC capacity, radiation per second and every spawner's limit and respawn time. NPCs are the monument's own guards; tunnel dwellers in a train station below and roadside scientists are not counted. No-building areas, Chinook drop zones, crash sites, train tunnel links and puzzle wiring were tested the same way. Scrap estimates use the measured average scrap per opening of each container type; a container not yet tested counts its guaranteed scrap, marked +. What you find here is each container count times the tested chance and average amount of every item in it, the same figures as the item pages. Tested on the current version of Rust.
Similar monuments
loot containersOil Rig: common questions
- What loot is at Oil Rig in Rust?
- About 18 loot containers on spawn, the most common are Crate (5), Military Crate (5), Oil Barrel (3). Opening all of them once gives about 143 scrap.
- What keycard do you need at Oil Rig?
- Oil Rig has 1 Green keycard reader, 1 Blue keycard reader, 1 Red keycard reader, 1 fuse box, 1 hackable locked crate (15 min hack). Bring a green keycard, a blue keycard and a red keycard.
- How much radiation is at Oil Rig?
- None. Oil Rig has no radiation zones.
- How do you get past the blockers at Oil Rig?
- Barricades ×1: in front of the blue keycard door next to the Military Crate; the cheapest to craft is 70 Explosive 5.56 Rifle Ammo (1,750 sulfur). Vent Cage ×1: in front of the vent; the cheapest to craft is 5 Explosive 5.56 Rifle Ammo (150 sulfur). 1 C4 clears any blocker, and a pickaxe mines one for its metal.
- Does Oil Rig have a recycler?
- No.