
Damage
- Damage
- 80
- per shot
- DPS
- 31
- before reload
- Rate of fire
- 23
- rounds a minute
- Magazine
- 5
- 3 s reload
- Aim cone
- 0°
- Hip-fire cone
- 1.8°
- Aim sway
- 2
- Recoil (vertical)
- 1–1.5°
- Deploy
- 1s
- In auto turret
- 128% dmg
Damage by ammo
| Ammo | Damage | Headshot | Shots to killno armour | Shots to killfull metal | Speedm/s | Effect |
|---|---|---|---|---|---|---|
| 80 | 160 | 2 | 3 | 1125 | - | |
| 89.6 (best) | 179.2 (best) | 2 | 3 | 675 | +9.6 Heat, 30% fire | |
| 80.02 | 160.03 | 2 | 3 | 675 | +0.02 Explosion, 5% fire, 1.5 m splash, 5 Explosion | |
| 80 | 160 | 2 | 3 | 1350 (best) | - |
Chest hits at point blank on a 100 HP player. Full damage to 40 m, down to 80% at 200 m. Full metal: Metal Facemask, Metal Chest Plate, Road Sign Kilt, Hoodie, Pants, Boots, Tactical Gloves.
- Head
- 160 (highest)
- ×2, 1 shot
- Chest
- 80
- ×1, 2 shots
- Stomach
- 80
- ×1, 2 shots
- Arm
- 80
- ×1, 2 shots
- Leg
- 60
- ×0.75, 2 shots
Wear and sound
- Shots before it breaks
- 240
- With Explosive 5.56 Rifle Ammo
- 80
- A shot carries to animals
- 50 m
- With a silencer
- 20 m
Wear counts from a new weapon. Every trigger pull is one shot, however many pellets it fires.
Shots to kill by armour
Chest hits with 5.56 Rifle Ammo, point blank. Armour protection was tested in game. Time to kill calculator
- naked22.6 s
- hazmat22.6 s
- wood armor22.6 s
- bone armor22.6 s
- hoodie + pants22.6 s
- riot helmet + jacket22.6 s
- bucket helmet + jacket22.6 s
- wolf headdress + bone22.6 s
- arctic suit22.6 s
- nomad suit22.6 s
- spacesuit22.6 s
- diving suit22.6 s
- cowl + fur22.6 s
- roadsign + coffee can35.2 s
- full metal35.2 s
- roadsign + facemask35.2 s
- chest plate + coffee can35.2 s
- heavy plate510.4 s
Shots to kill, then seconds. Hover a kit for its damage per hit.
Damage to buildings
| Wall grade | Per hit | Hits to break |
|---|---|---|
| 16 | 1 | |
| 2.4 | 105 | |
| 0.8 | 625 | |
| 0.008 | 125,001 | |
| 0.008 | 250,001 |
Hits to break a wall of each grade from the soft (inside) face. Guns count as rounds. The hard face takes more. All building blocks
Looted from
| Container | Chance |
|---|---|
| 8.7% | |
| 6.1% | |
| 0.8% | |
| 0.6% | |
| 0.6% | |
| 0.6% |
| Monument | Per full clear | Crates |
|---|---|---|
| 0.1 | 1 Locked Crate (Oil Rig)2 Elite Crate | |
| under 0.1 | 1 Locked Crate (Oil Rig)1 Elite Crate | |
| under 0.1 | 4 Elite Crate | |
| under 0.1 | 3 Elite Crate | |
| under 0.1 | 2 Elite Crate |
What opening every crate and barrel there once gives, on average.
Methodology
Best places to find it. Worked out from loot tables tested in game. A crate that has not been tested yet is left out, so a monument can give more than shown.
Compatible Attachments
Holds 3 attachments, one per slot. Pick attachments to see the stats change. All weapon attachments · Compare with attachments
- Damage
- 80
- per shot
- RPM
- 23
- rounds a minute
- DPS
- 31
- while firing
- Magazine
- 5
- rounds
- Reload
- 3s
- Aim cone
- 0°
- Hip-fire
- 1.8°
- Aim sway
- 2°
- Velocity
- 1125 m/s
- Recoil (vertical)
- 1–1.5°
One attachment per slot, 3 at most. Lights, lasers, scopes and burst mode count as switched on. DPS leaves out reloads.
Recycling
| Recycler | Always | Chance of one more |
|---|---|---|
One item at full condition. Scrap is an average: the part after the point carries over to the next item.
Wearing it
Survival
Farming & fishing
Repair
| Bench | Max repair cost | Condition loss | Blueprint needed | Repairs until destroyed |
|---|---|---|---|---|
| 20% | No | 12 |
A half-worn item costs about half and loses half as much.
Electrical & stations
Vehicles & mounts
Details
Skins
Apply with the Repair Bench. Prices are Steam Market USD.
Loading skinsL96 Rifle: common questions
- How much damage does L96 Rifle do?
- L96 Rifle deals 80 damage per shot and fires 23 rounds per minute from a 5-round magazine.
- Where do you find L96 Rifle?
- It drops from Bradley Crate (8.7%), Locked Crate (6.1%) and Elite Crate (0.8%), plus 3 more. The most from one full clear: Large Oil Rig (0.1), Oil Rig (under 0.1) and Missile Silo (under 0.1).
- What does L96 Rifle recycle for?
- Recycling L96 Rifle at a powered monument recycler (60%) returns 24 High Quality Metal, 3 Metal Pipe, 3 Metal Spring, Rifle Body (60%), Metal Pipe (60%). Safe-zone recyclers pay 40%; the Power Plant red recycler pays 75%.