Damage
80
per shot
DPS
31
sustained
RPM
23
Magazine
5
3s reload
Hip-fire1.8°Velocity375 m/sAim sway2Recoil ↑1–1.5°Deploy1sNoise100 mIn auto turret80% dmg
Condition60 max durability— wears down with use; the condition bar empties as it takes damage
vs 100 HP2 shots to kill·2.61s TTK(body, point-blank, no armour)
Damage to building (soft side)
Hits to break a wall of each grade from the soft (inside) face — guns count as rounds. The hard face takes more. All building blocks →
Compatible Attachments
Attachments that fit this weapon, grouped by slot — one attachment per slot, same as in-game. This weapon has 3 attachment slots. Compatibility follows the weapon's available mod slots vs. each attachment's slot.
Sight
Muzzle
Crafting Recipe
Not craftable in-game — this recipe is disabled. Shown for reference (recycle it to recover the materials).
Time
1m 30s
Workbench
Raw materials to farm
Recycling
| Recycler | Guaranteed Output | Extra Output | Efficiency |
|---|---|---|---|
| Recycler | Rifle Body60% Metal Pipe60% | 60 % | |
| Safe Zone Recycler | Rifle Body40% Metal Pipe40% | 40 % |
Cost Flowbuild · break down · destroy
Qty
Recycle
Recycler60%
Safe Zone40%
Faded bars are chance-based extra output.
Looted From
| Container | Condition | Amount | Chance |
|---|---|---|---|
| APC Crate | - | 1 | 9 % |
| Bradley Crate | 100 % | 1 | 8.6% |
| Locked Crate (Oil Rig) | 100 % | 1 | 6.1% |
| Hackable Locked Crate | 100 % | 1 | 6.1% |
| Ghost Ship Locked Crate | - | 1 | 6 % |
| Locked Crate | - | 1 | 6 % |
| Oil Rig Locked Crate | - | 1 | 6 % |
| Elite Tier Crate | - | 1 | 1 % |
| Helicopter Crate | - | 1 | 1 % |
| Underwater Lab Elite Crate | - | 1 | 1 % |
| Elite Crate | 100 % | 1 | 0.8% |
| Patrol Heli Crate | 100 % | 1 | 0.6% |
| Heavy Scientist | 100 % | 1 | 0.6% |
Fires
Incendiary 5.56 Rifle Ammo89.6
Explosive 5.56 Rifle Ammo80.02
5.56 Rifle Ammo80
HV 5.56 Rifle Ammo80
Relationship Map
Every way L96 Rifle connects to the rest of the game.
Loot from13
Attachments12
Loads into1




