Health
Can't be destroyed
Scrap
None
Loot slots
7
Possible items
37
Drop table — 37 possible items
chance per open| Item | Amount | Chance |
|---|---|---|
| 1–2 | 100% | |
| 1 | 52% | |
| 1 | 50% | |
| 1 | 50% | |
| 1 | 50% | |
| 1 | 50% | |
| 1 | 43% | |
| 1 | 30% | |
| 1 | 30% | |
| 8–120 | 30% | |
| 1 | 27% | |
| 10–12 | 25% | |
| 5 | 18% | |
| 3 | 18% | |
| 4 | 18% | |
| 60 | 18% | |
| 30 | 18% | |
| 40 | 18% | |
| 1 | 15% | |
| 1 | 8.6% | |
| 1 | 8.6% | |
| 1 | 8.3% | |
| 1 | 4.8% | |
| 15–48 | 3.5% | |
| 1 | 0.9% | |
| 1 | 0.9% | |
| 1 | 0.9% | |
| 1 | 0.9% | |
| 1 | 0.9% | |
| 1 | 0.9% | |
| 1 | 0.9% | |
| 8–12 | 0.8% | |
| 1 | 0.5% | |
| 1 | 0.5% | |
| 1 | 0.5% | |
| 8–12 | 0.5% | |
| 1 | 0.3% |
Chances are computed from the game's weighted LootSpawn tree (the odds at least one of that item appears when the container is opened). "BP" = dropped as a blueprint.