Damage
45
per shot
DPS
300
sustained
RPM
400
Magazine
15
2.39s reload
Aim Cone1°Hip-fire1.8°Velocity300 m/sEffective range15 mAim sway2Recoil ↑7–8°Deploy0.5sNoise50 mIn auto turret35% dmg
Condition100 max durability— wears down with use; the condition bar empties as it takes damage
vs 100 HP3 shots to kill·0.30s TTK(body, point-blank, no armour)
Damage to building (soft side)
Hits to break a wall of each grade from the soft (inside) face — guns count as rounds. The hard face takes more. All building blocks →
Compatible Attachments
Attachments that fit this weapon, grouped by slot — one attachment per slot, same as in-game. This weapon has 4 attachment slots. Compatibility follows the weapon's available mod slots vs. each attachment's slot.
Sight
Muzzle
Internal
Crafting Recipe
Not craftable in-game — this recipe is disabled. Shown for reference (recycle it to recover the materials).
Time
1m
Workbench
Raw materials to farm
Recycling
| Recycler | Guaranteed Output | Extra Output | Efficiency |
|---|---|---|---|
| Recycler | 60 % | ||
| Safe Zone Recycler | 40 % |
Cost Flowbuild · break down · destroy
Qty
Recycle
Recycler60%
Safe Zone40%
Faded bars are chance-based extra output.
Looted From
| Container | Condition | Amount | Chance |
|---|---|---|---|
| Supply Drop | 100 % | 1 | 18% |
| Locked Crate (Oil Rig) | 100 % | 1 | 2.2% |
| Hackable Locked Crate | 100 % | 1 | 2.2% |
| Elite Crate | 100 % | 1 | 2% |
| Elite Tier Crate | - | 1 | 2 % |
| Ghost Ship Locked Crate | - | 1 | 2 % |
| Helicopter Crate | - | 1 | 2 % |
| Locked Crate | - | 1 | 2 % |
| Oil Rig Locked Crate | - | 1 | 2 % |
| Underwater Lab Elite Crate | - | 1 | 2 % |
| Patrol Heli Crate | 100 % | 1 | 1.6% |
| Heavy Scientist | 100 % | 1 | 1.6% |
| APC Crate | - | 1 | 1 % |
| Bradley Crate | 100 % | 1 | 0.9% |
| Tunnel Dweller | 100 % | 1 | carried |
| Underwater Dweller | 100 % | 1 | carried |
Relationship Map
Every way M92 Pistol connects to the rest of the game.
Loot from16
Attachments15
Loads into1




