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High Caliber Revolver
High Caliber Revolver

High Caliber Revolver

High Caliber Revolver

Damage

Damage
65
per shot
DPS
93
before reload
Rate of fire
86
rounds a minute
Magazine
6
3.5 s reload
Aim cone
0.5°
Hip-fire cone
2.3°
Aim sway
1
Recoil (vertical)
15–16°
Deploy
0.5s
In auto turret
65% dmg

Damage by ammo

AmmoDamageHeadshotShots to killno armourShots to killfull metalSpeedm/sEffect
5.56 Rifle AmmoDefault ammo6513024506.3-
Incendiary 5.56 Rifle Ammo72.8 (best)145.6 (best)23 (best)303.8+7.8 Heat, 30% fire
Explosive 5.56 Rifle Ammo65.01130.0323 (best)303.8+0.01 Explosion, 5% fire, 1.5 m splash, 5 Explosion
HV 5.56 Rifle Ammo6513024607.5 (best)-

Chest hits at point blank on a 100 HP player. Full damage to 30 m, down to 80% at 150 m. Full metal: Metal Facemask, Metal Chest Plate, Road Sign Kilt, Hoodie, Pants, Boots, Tactical Gloves.

By hit areaDefault ammo: 5.56 Rifle Ammo
Head
130 (highest)
×2, 1 shot
Chest
65
×1, 2 shots
Stomach
65
×1, 2 shots
Arm
65
×1, 2 shots
Leg
48.75
×0.75, 3 shots

Wear and sound

Shots before it breaks
400
With Explosive 5.56 Rifle Ammo
134
A shot carries to animals
50 m

Wear counts from a new weapon. Every trigger pull is one shot, however many pellets it fires.

Shots to kill by armour

Chest hits with 5.56 Rifle Ammo, point blank. Armour protection was tested in game. Time to kill calculator

KitShotsSeconds
  • naked2 shots0.7 seconds
  • wood armor2 shots0.7 seconds
  • hoodie + pants2 shots0.7 seconds
  • bucket helmet + jacket2 shots0.7 seconds
  • diving suit2 shots0.7 seconds
  • cowl + fur2 shots0.7 seconds
  • hazmat3 shots1.4 seconds
  • bone armor3 shots1.4 seconds
  • riot helmet + jacket3 shots1.4 seconds
  • wolf headdress + bone3 shots1.4 seconds
  • arctic suit3 shots1.4 seconds
  • nomad suit3 shots1.4 seconds
  • spacesuit3 shots1.4 seconds
  • roadsign + coffee can4 shots2.1 seconds
  • full metal4 shots2.1 seconds
  • roadsign + facemask4 shots2.1 seconds
  • chest plate + coffee can4 shots2.1 seconds
  • heavy plate7 shots7 seconds

Damage to buildings

Wall gradePer hitHits to break
Twig131
Wood1.95129
Stone0.65770
Sheet Metal0.006153,847
Armored0.006307,693

Hits to break a wall of each grade from the soft (inside) face. Guns count as rounds. The hard face takes more. All building blocks

High Caliber Revolver: common questions

How much damage does High Caliber Revolver do?
High Caliber Revolver deals 65 damage per shot and fires 86 rounds per minute from a 6-round magazine.
Where do you find High Caliber Revolver?
Craft it at workbench level 2. It drops from Locked Crate (1.3%), Elite Crate (0.8%) and Military Crate (0.4%), plus 6 more. The most from one full clear: Missile Silo (0.1), Large Oil Rig (under 0.1) and Military Tunnel (under 0.1). Mission box: Treasure box (1.6%).
What does High Caliber Revolver cost to craft?
High Caliber Revolver crafts for 4 Metal Pipe, 1 Metal Spring, 1 Gears, 6 High Quality Metal.
What does High Caliber Revolver recycle for?
Recycling High Caliber Revolver at a powered monument recycler (60%) returns 2 Metal Pipe, 3 High Quality Metal, Metal Pipe (40%), Metal Spring (60%), Gears (60%), High Quality Metal (60%). Safe-zone recyclers pay 40%; the Power Plant red recycler pays 75%.