

LR-300 Assault Rifle
Stalk your enemies with this high powered light assault rifle.
Damage
- Damage
- 40
- per shot
- DPS
- 333
- before reload
- Rate of fire
- 500
- rounds a minute, full auto
- Magazine
- 30
- 4 s reload
- Aim cone
- 0.2°
- Hip-fire cone
- 3.2°
- Aim sway
- 1
- Recoil (vertical)
- 2–3°
- Deploy
- 1.5s
- In auto turret
- 28% dmg
Damage by ammo
| Ammo | Damage | Headshot | Shots to killno armour | Shots to killfull metal | Speedm/s | Effect |
|---|---|---|---|---|---|---|
| 40 | 80 | 3 | 6 | 562.5 | - | |
| 44.8 (best) | 89.6 (best) | 3 | 5 (best) | 337.5 | +4.8 Heat, 30% fire | |
| 40.01 | 80.02 | 3 | 5 (best) | 337.5 | +0.01 Explosion, 5% fire, 1.5 m splash, 5 Explosion | |
| 40 | 80 | 3 | 6 | 675 (best) | - |
Chest hits at point blank on a 100 HP player. Full damage to 30 m, down to 80% at 150 m. Full metal: Metal Facemask, Metal Chest Plate, Road Sign Kilt, Hoodie, Pants, Boots, Tactical Gloves.
- Head
- 80 (highest)
- ×2, 2 shots
- Chest
- 40
- ×1, 3 shots
- Stomach
- 40
- ×1, 3 shots
- Arm
- 40
- ×1, 3 shots
- Leg
- 30
- ×0.75, 4 shots
Wear and sound
- Shots before it breaks
- 600
- With Explosive 5.56 Rifle Ammo
- 200
- A shot carries to animals
- 50 m
- With a silencer
- 20 m
Wear counts from a new weapon. Every trigger pull is one shot, however many pellets it fires.
Shots to kill by armour
Chest hits with 5.56 Rifle Ammo, point blank. Armour protection was tested in game. Time to kill calculator
- naked30.24 s
- wood armor30.24 s
- bucket helmet + jacket30.24 s
- diving suit30.24 s
- cowl + fur30.24 s
- hazmat40.36 s
- bone armor40.36 s
- hoodie + pants40.36 s
- riot helmet + jacket40.36 s
- wolf headdress + bone40.36 s
- arctic suit40.36 s
- nomad suit40.36 s
- spacesuit40.36 s
- roadsign + coffee can50.48 s
- roadsign + facemask50.48 s
- full metal60.6 s
- chest plate + coffee can60.6 s
- heavy plate101.08 s
Shots to kill, then seconds. Hover a kit for its damage per hit.
Damage to buildings
| Wall grade | Per hit | Hits to break |
|---|---|---|
| 8 | 2 | |
| 1.2 | 209 | |
| 0.4 | 1,250 | |
| 0.004 | 250,001 | |
| 0.004 | 500,001 |
Hits to break a wall of each grade from the soft (inside) face. Guns count as rounds. The hard face takes more. All building blocks
Buy
2 shops| Shop | Price |
|---|---|
Bandit Camp: Black MarketBandit CampBase price1,000 right after a wipe250 to 1,000 with demand | |
Looted from
| Container | Chance | Amount |
|---|---|---|
| 24% | 1 | |
| 3.8% | 1-2 | |
| 1.9% | 1 | |
| 1.2% | 1 | |
| 0.9% | 1 | |
| 0.9% | 1 | |
| 0.9% | 1 | |
| 0.5% | 1 |
Carried gear, no drop chance: ScientistMilitary Tunnel ScientistBradley ScientistMissile Silo ScientistOutpost Peacekeeper
| Monument | Per full clear | Crates |
|---|---|---|
| 0.3 | 1 Locked Crate (Oil Rig)2 Elite Crate | |
| 0.3 | 1 Locked Crate (Oil Rig)1 Elite Crate | |
| under 0.1 | 4 Elite Crate | |
| under 0.1 | 3 Elite Crate | |
| under 0.1 | 2 Elite Crate |
What opening every crate and barrel there once gives, on average.
Seasonal events
Seasonal| Source | Chance | Amount |
|---|---|---|
| - | 1 | |
| 16.7% | 1 |
Methodology
Best places to find it. Worked out from loot tables tested in game. A crate that has not been tested yet is left out, so a monument can give more than shown.
Compatible Attachments
Holds 4 attachments, one per slot. Pick attachments to see the stats change. All weapon attachments · Compare with attachments
- Damage
- 40
- per shot
- RPM
- 500
- rounds a minute
- DPS
- 333
- while firing
- Magazine
- 30
- rounds
- Reload
- 4s
- Aim cone
- 0.2°
- Hip-fire
- 3.2°
- Aim sway
- 1°
- Velocity
- 562.5 m/s
- Recoil (vertical)
- 2–3°
One attachment per slot, 4 at most. Lights, lasers, scopes and burst mode count as switched on. DPS leaves out reloads.
Recycling
| Recycler | Always | Chance of one more |
|---|---|---|
One item at full condition. Scrap is an average: the part after the point carries over to the next item.
Wearing it
Survival
Farming & fishing
Repair
| Bench | Max repair cost | Condition loss | Blueprint needed | Repairs until destroyed |
|---|---|---|---|---|
| 20% | No | 16 |
A half-worn item costs about half and loses half as much.
Electrical & stations
Vehicles & mounts
Details
Skins
1Apply with the Repair Bench. Prices are Steam Market USD.
Loading skins
LR-300 Assault Rifle: common questions
- How much damage does LR-300 Assault Rifle do?
- LR-300 Assault Rifle deals 40 damage per shot and fires 500 rounds per minute from a 30-round magazine.
- Where do you find LR-300 Assault Rifle?
- Buy it at Bandit Camp: Black Market (base price 500 Scrap) and Floating City: Bandit Weapons Shop (500 Scrap). It drops from Locked Crate (24%), Supply Drop (3.8%) and Elite Crate (1.2%), plus 4 more. The most from one full clear: Large Oil Rig (0.3), Oil Rig (0.3) and Missile Silo (under 0.1). Seasonal: the Advent calendar on Dec 25 and Large Loot Bag (16.7%).
- What does LR-300 Assault Rifle recycle for?
- Recycling LR-300 Assault Rifle at a powered monument recycler (60%) returns 24 High Quality Metal, Metal Spring, Burst Module, Rifle Body (60%), Metal Spring (20%), Burst Module (20%). Safe-zone recyclers pay 40%; the Power Plant red recycler pays 75%.