Condition100 max durability— wears down with use; the condition bar empties as it takes damage
Damage resistance
Bullet10% dmgFire50% dmgMelee50% dmgArrowimmune
Share of each damage type this deployable actually takes — lower is tougher. immune = that damage does nothing; over 100% means it takes extra (e.g. wood burns).
Crafting Recipe
Time
15s
Workbench
No workbench
Blueprint
Must be unlocked
Research: 15 scrap at a Research Table
Tech tree
Unlocked right after:
Wooden Floor Spikes
Leads to:
Metal Window Bars
The workbench tech-tree path (you research predecessors first) — see the full Workbench Tech Tree. Or research a found one for 15 scrap (above).Recycling
| Recycler | Guaranteed Output | Extra Output | Efficiency |
|---|---|---|---|
| Recycler | Wood×120 | 60 % | |
| Safe Zone Recycler | Wood×80 | 40 % |
Cost Flowbuild · break down · destroy
Qty
Looted From
| Container | Condition | Amount | Chance |
|---|---|---|---|
| Primitive Crate | - | 1 | 5 % |
| Basic Crate | 100 % | 1 | 4.8% |
| Scarecrow | 100 % | 1 | 3.3% |
| Gingerbread Man | 100 % | 1 | 3.3% |
| Tunnel Dweller | 100 % | 1 | 2.2% |
| Underwater Dweller | 100 % | 1 | 2.2% |
| Loot Barrel II | 100 % | 1 | 1.1% |
| Loot Barrel | 100 % | 1 | 1.1% |
| Barrel | - | 1 | 1 % |
Destroyed By
Loading raid data…
Destroyed by — explosives
| ×1 | 1,400 sulfur | |
| ×1 | 2,200 sulfur | |
| ×40 | 1,000 sulfur |
Whole amounts to destroy one (200 HP). All raid costs →
Relationship Map
Every way Wood Shutters connects to the rest of the game.
Crafts from1
Recycles to1
Loot from9
Unlocked after1
Unlocks next1

