
Combat knife designed for close combat engagements, can attack while sprinting. Best in class at harvesting flesh.
Stack 1ID 2040726127knife.combat
Damage
35
Slash + Stab
DPS
50
sustained
Swings/min
86
Reach
1.5
metres
Throw50 · 30 m/s
Condition100 max durability— wears down with use; the condition bar empties as it takes damage
vs 100 HP3 hits to kill·1.40s TTK(body, point-blank, no armour)
Damage to building (soft side)
Hits to break a wall of each grade from the soft (inside) face — guns count as rounds. The hard face takes more. All building blocks →
Crafting Recipe
Raw materials to farm
Research: 30 scrap at a Research Table
Tech tree
Unlocked right after:
Waterpipe Shotgun
Leads to:
Binoculars
The workbench tech-tree path (you research predecessors first) — see the full Workbench Tech Tree. Or research a found one for 30 scrap (above).Recycling
| Recycler | Guaranteed Output | Extra Output | Efficiency |
|---|---|---|---|
| Recycler | 60 % | ||
| Safe Zone Recycler | 40 % |
Cost Flowbuild · break down · destroy
Qty
Recycle
Recycler60%
Safe Zone40%
Faded bars are chance-based extra output.
Looted From
| Container | Condition | Amount | Chance |
|---|---|---|---|
| Tool Box | - | 1 | 3 % |
| Underwater Lab Tool Box | - | 1 | 3 % |
| Tool Crate | 100 % | 1 | 2.5% |
| Sunken Crate | - | 1 | 2 % |
| Underwater Crate (Basic) | 100 % | 1 | 1.6% |
| Underwater Crate (Advanced) | 100 % | 1 | 1.1% |
| Sunken Chest | - | 1 | 1 % |
| Underwater Lab Blue Crate | - | 1 | 1 % |
| Wagon Crate | - | 1 | 1 % |
| Crate | 100 % | 1 | 0.8% |
| Tunnel Dweller | 100 % | 1 | 0.2% |
| Underwater Dweller | 100 % | 1 | 0.2% |
| Elite Crate Scientist | 100 % | 1 | 0.2% |
| Scarecrow | 100 % | 1 | 0.2% |
| Gingerbread Man | 100 % | 1 | 0.2% |
Relationship Map
Every way Combat Knife connects to the rest of the game.
Crafts from2
Recycles to2
Loot from15
Unlocked after1
Unlocks next1

