Health
100 HP
Scrap
None
Possible items
29
Drop table — 29 possible items
chance per open| Item | Amount | Chance |
|---|---|---|
| 1–4 | 16% | |
| 100–1000 | 12% | |
| 1–2 | 10% | |
| 1–2 | 10% | |
| 200–400 | 10% | |
| 25–50 | 10% | |
| 3–5 | 10% | |
| 1 | 10% | |
| 8–12 | 6.2% | |
| 25–150 | 5.8% | |
| 1 | 5.2% | |
| 1 | 5.2% | |
| 8–12 | 5.2% | |
| 1 | 2.1% | |
| 1 | 1.3% | |
| 1 | 1.3% | |
| 1 | 1.3% | |
| 1 | 1.3% | |
| 1 | 1.1% | |
| 1 | 1.1% | |
| 1 | 1.1% | |
| 1 | 0.9% | |
| 1–2 | 0.6% | |
| 3–5 | 0.6% | |
| 1 | 0.6% | |
| 1 | 0.6% | |
| 1 | 0.3% | |
| 1 | 0.3% | |
| 1 | 0.1% |
Chances are computed from the game's weighted LootSpawn tree (the odds at least one of that item appears when the container is opened). "BP" = dropped as a blueprint.