Damage
25
per shot
DPS
167
sustained
RPM
400
Magazine
50
1s reload
Aim Cone2.25°Hip-fire1.8°Velocity20 m/sAim sway2Recoil ↑2–3°Deploy1sNoise100 m
Condition200 max durability— wears down with use; the condition bar empties as it takes damage
vs 100 HP4 shots to kill·0.45s TTK(body, point-blank, no armour)
Crafting Recipe
Not craftable in-game — this recipe is disabled. Shown for reference (recycle it to recover the materials).
Time
3m
Workbench
Raw materials to farm
Recycling
| Recycler | Guaranteed Output | Extra Output | Efficiency |
|---|---|---|---|
| Recycler | Metal Pipe80% | 60 % | |
| Safe Zone Recycler | Metal Pipe20% | 40 % |
Cost Flowbuild · break down · destroy
Qty
Recycle
Recycler60%
Safe Zone40%
Faded bars are chance-based extra output.
Looted From
| Container | Condition | Amount | Chance |
|---|---|---|---|
| Gingerbread Man | 100 % | 1 | 6.4% |
| Large Stocking | 100 % | 1 | 0.6% |
Relationship Map
Every way Snowball Gun connects to the rest of the game.
Crafts from2
Recycles to2
Loot from2


