Damage
0.15
per shot
DPS
2
sustained
RPM
600
Magazine
30
4s reload
Aim Cone0.5°Hip-fire3°Velocity90 m/sEffective range20 mAim sway2Recoil ↑1–3°Deploy1.6sNoise50 mIn auto turret35% dmg
Condition150 max durability— wears down with use; the condition bar empties as it takes damage
vs 100 HP667 shots to kill·66.60s TTK(body, point-blank, no armour)
Compatible Attachments
Attachments that fit this weapon, grouped by slot — one attachment per slot, same as in-game. This weapon has 1 attachment slots. Compatibility follows the weapon's available mod slots vs. each attachment's slot.
Crafting Recipe
Time
30s
Workbench
No workbench
Blueprint
Must be unlocked
Raw materials to farm
Recycling
| Recycler | Guaranteed Output | Extra Output | Efficiency |
|---|---|---|---|
| Recycler | Metal Pipe60% | 60 % | |
| Safe Zone Recycler | Metal Pipe40% | 40 % |
Cost Flowbuild · break down · destroy
Qty
Recycle
Recycler60%
Safe Zone40%
Faded bars are chance-based extra output.
Fires
Paintball0.15
Relationship Map
Every way Paintball Gun connects to the rest of the game.
Crafts from2
Recycles to2
Fires1
Attachments2
Loads into1


