
Rust Monument Loot Simulator
Clear any monument and see what you walk out with: every crate, barrel and NPC rolls its own loot table. Then rank all monuments by the loot you need.
Which monument do you loot?
How many times do you clear it?
What you loot stacks here.
What one clear of Launch Site gives, on average
284 itemsMany clears average out to these numbers. Under 0.01 means less than one in 100 clears.
Best monuments for each kind of loot
36 monuments| 62 | 376 | 128 | 8.4 | 1.2 | 486 | 2.8 | 14 | 207 | |
| 106 | 293 | 113 | 4.5 | 0.3 | 65 | 0.2 | 4.8 | 251 | |
| 33 | 247 | 55 | 4.9 | 1 | 43 | 3.3 | 10 | 41 | |
| 22 | 195 | 67 | 5.5 | 1.7 | 541 | 2.5 | 14 | 149 | |
| 56 | 185 | 74 | 2.1 | 0.2 | 61 | 0.2 | 5 | 75 | |
| 73 | 172 | 79 | 2.2 | 0.2 | 258 | 0.1 | 5 | 412 | |
| 40 | 171 | 61 | 3.9 | 0.4 | 96 | 1.4 | 8 | 234 | |
| 58 | 168 | 69 | 2.4 | 0.1 | 6.5 | 0.1 | 0.4 | 153 | |
| 34 | 165 | 51 | 2.6 | 0.3 | 11 | 0.7 | 0.9 | 37 | |
| 39 | 157 | 57 | 2.1 | 0.2 | 56 | 0.1 | 3.1 | 27 | |
| 18 | 143 | 48 | 3.8 | 1.5 | 334 | 1.8 | 7.6 | 123 | |
| 24 | 127 | 34 | 3.1 | 0.4 | 115 | 1.3 | 3.1 | 259 | |
| 43 | 125 | 52 | 1.6 | <0.1 | 3.7 | <0.1 | 0.4 | 128 | |
| 30 | 108 | 43 | 1.3 | 0.1 | 2.3 | 0.1 | 1.2 | 7.3 | |
| 19 | 84 | 32 | 0.8 | 0.1 | 1.3 | <0.1 | 0.4 | 10 | |
| 25 | 75 | 34 | 0.9 | <0.1 | 1.4 | <0.1 | 0 | 24 | |
| 33 | 70 | 30 | 0.9 | <0.1 | 52 | <0.1 | 3.7 | 225 | |
| 17 | 65 | 17 | 0.7 | 0.1 | 301 | <0.1 | 9.8 | 167 | |
| 20 | 62 | 20 | 1.3 | <0.1 | 4.6 | <0.1 | 1.6 | 4.4 | |
| 34 | 57 | 43 | 1.2 | 0.1 | 302 | <0.1 | 12 | 44 | |
| 15 | 52 | 20 | 0.5 | <0.1 | 1.3 | <0.1 | 0.4 | 10 | |
| 19 | 48 | 22 | 0.4 | <0.1 | 0.4 | <0.1 | 0.8 | 52 | |
| 19 | 46 | 22 | 0.6 | <0.1 | 1.4 | <0.1 | 0 | 24 | |
| 14 | 43 | 15 | 0.6 | <0.1 | 2.3 | <0.1 | 0.4 | 40 | |
| 17 | 40 | 19 | 0.3 | <0.1 | 0.4 | <0.1 | 1.2 | 3.5 | |
| 11 | 38 | 15 | 0.4 | <0.1 | 0.4 | <0.1 | <0.1 | 3.5 | |
| 14 | 38 | 16 | 0.4 | <0.1 | 0.4 | <0.1 | <0.1 | 100 | |
| 10 | 30 | 12 | 0.5 | <0.1 | 1.4 | <0.1 | 0 | 0.3 | |
| 12 | 28 | 13 | 0.4 | <0.1 | 1.4 | <0.1 | 0.4 | 0.3 | |
| 12 | 26 | 12 | 0.4 | <0.1 | 1.4 | <0.1 | 0.4 | 24 | |
| 10 | 24 | 10 | 0.4 | <0.1 | 1.4 | <0.1 | 0.4 | 0.3 | |
| 7 | 18 | 8.8 | 0.2 | <0.1 | 0 | <0.1 | 0 | 24 | |
| 6 | 13 | 6.8 | 0.1 | <0.1 | 0 | <0.1 | 0.4 | 0 | |
| 8 | 12 | 7.1 | <0.1 | 0 | 0 | 0 | 0.8 | 0 | |
| 4 | 11 | 3.6 | 0.3 | 0 | 1.4 | 0 | 0 | 0.3 | |
| 2 | 10 | 4.1 | 0.1 | <0.1 | 0 | <0.1 | 0 | 0 |
Average units from one clear. Resources leave scrap out.
Methodology
A clear opens every crate and barrel the monument spawns, once. Each one rolls its loot table as in game: every loot slot picks from its table, and some picks give several items.
A clear also kills every NPC there once: the scientists, and the dwellers in the underwater labs. The count is how many the monument holds right after a server starts, tested in game across several maps. Each body rolls its own loot table as in game, and its averages are the exact odds of that table. The gun an NPC carries does not drop. Safe-zone guards are not counted.
The averages are tested in game: each container was opened 1,000 times and its contents counted. Containers with no tested table yet are left out of the clear and the averages. A monument with several layouts uses the layout its wiki page shows. Blueprints are not counted.
The recycled ranking puts every item through a powered monument recycler (60%) with the yields of the recycler calculator, then recycles what comes out again until only the eight materials in the table are left. Anything a recycler refuses, such as food, sulfur and blueprint fragments, is not counted.
Rust monument loot: common questions
- Which Rust monument gives the most scrap?
- Missile Silo: about 376 scrap from one clear of its 62 crates and barrels and 27 NPCs. Next come Airfield (293), Military Tunnel (247).
- Where do you find the most components in Rust?
- Per clear, the most components come from Missile Silo (128), Airfield (113), Arctic Research Base (79).
- Which monument has the most weapons and explosives?
- Weapons per clear: Missile Silo (8.4), Large Oil Rig (5.5), Military Tunnel (4.9). Explosives per clear: Military Tunnel (3.3), Missile Silo (2.8), Large Oil Rig (2.5).
- How does the monument loot simulator work?
- Pick a monument and clear it. Every crate and barrel there opens once, and every NPC is killed once: as many as the monument holds right after a server starts, safe-zone guards left out. Each rolls its own loot table, slot by slot, as in game. Clear it many times to see the luck even out. The table ranks every monument by the average loot of one clear.