
Mining Outpost Loot
3 copies on a 4000 map.

- Loot containers
- 3
- average on spawn
- Scrap from one clear
- 18
- at least, every container opened once
- Radiation
- None
- Puzzle
- No keycard readers
- Recyclers
- Stations
- NPCs
- None
- Ovens and refineries
- None
- Safe zone
- No
- Monument area
- 50 × 50 m, 50 m tall
- No building
- 100 m radius around the centre
- Chinook crate drop
- No
- Patrol heli crash site
- Yes, a patrol heli shot down nearby flies here to crash
- Train tunnel entrance
- No
Mining Outpost loot on spawn
at least 18 scrap total| Container | Count | Scrap each | Total |
|---|---|---|---|
| Crate | 2 | 5 | 10 |
| Vehicle Parts Crate | 1 | 8+ | 8+ |
Opening everything once gives at least 18 scrap. Crates respawn on the monument's own timers. What you find here lists every item they give.
What you find here
123 items, average per full clear| Components 13 items | Per clear |
|---|---|
| 0.8 | |
| 0.7 | |
| 0.6 | |
| 0.6 | |
| 0.3 |
Show 8 more
| 0.3 | |
| 0.3 | |
| 0.3 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
| Weapons 13 items | Per clear |
|---|---|
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
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| under 0.1 | |
| under 0.1 | |
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| under 0.1 | |
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| under 0.1 | |
| under 0.1 | |
| under 0.1 |
| Attachments 1 item | Per clear |
|---|---|
| under 0.1 |
| Explosives 2 items | Per clear |
|---|---|
| under 0.1 | |
| under 0.1 |
| Resources 1 item | Per clear |
|---|---|
| 10 |
| Attire 17 items | Per clear |
|---|---|
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
Show 12 more
| under 0.1 | |
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| under 0.1 | |
| under 0.1 |
| Tools 6 items | Per clear |
|---|---|
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
Show 1 more
| under 0.1 |
| Electrical 42 items | Per clear |
|---|---|
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
Show 37 more
| under 0.1 | |
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| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
| Building 13 items | Per clear |
|---|---|
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
Show 8 more
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
| Items 9 items | Per clear |
|---|---|
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
Show 4 more
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
| Traps 4 items | Per clear |
|---|---|
| under 0.1 | |
| under 0.1 | |
| under 0.1 | |
| under 0.1 |
| Siege and mounted 1 item | Per clear |
|---|---|
| under 0.1 |
| Fun 1 item | Per clear |
|---|---|
| under 0.1 |
What opening every crate and barrel above once gives, on average, most first. The figures are the ones on each item's own page. Blueprints are not counted. Not counted, because no loot table was tested for them yet: Vehicle Parts Crate (1). A full clear gives a little more than shown.
Mining Outpost pickups
inside the monument area| Pickup | Count |
|---|---|
| Hemp | 1 |
Hemp, berries, mushrooms and ore you pick up by hand, counted inside the monument area right after the map loads. They spawn at random points, so this is an average and a map can have more or fewer.
Mining Outpost spawns and respawn times
most alive at once| Spawns | Max at once | Per respawn | Respawn |
|---|---|---|---|
| 4 | 1 to 2 | 15 to 20 min | |
| 4 | 1 to 2 | 15 to 20 min | |
| 2 | 1 to 2 | 15 to 20 min | |
Crate80% | 2 | 1 to 2 | 30 to 37 min |
| 2 | 1 to 2 | 30 to 37 min |
A row with several items fills each spot with one of them at the odds shown. A timed row starts with one respawn's worth and adds that many each respawn until it reaches the max. Respawn times hold up to 150 players online; more players make them faster. Rows with no respawn timer fill once when the monument loads.
Methodology
Tested in game on live 4000 maps on our own server: loot containers by type (the average of 22 placed copies; containers spawn at random points, so a map can have a few more or fewer), recyclers, workbenches, research tables, repair benches, keycard readers and their tier, pickups inside the monument area, fuse boxes, NPC capacity, radiation per second and every spawner's limit and respawn time. NPCs are the monument's own guards; tunnel dwellers in a train station below and roadside scientists are not counted. No-building areas, Chinook drop zones, crash sites, train tunnel links and puzzle wiring were tested the same way. Scrap estimates use the measured average scrap per opening of each container type; a container not yet tested counts its guaranteed scrap, marked +. What you find here is each container count times the tested chance and average amount of every item in it, the same figures as the item pages. Tested on the current version of Rust.
Similar monuments
loot containersMining Outpost: common questions
- What loot is at Mining Outpost in Rust?
- About 3 loot containers on spawn, the most common are Crate (2), Vehicle Parts Crate (1). Opening all of them once gives at least 18 scrap.
- What keycard do you need at Mining Outpost?
- None. Mining Outpost has no keycard readers.
- How much radiation is at Mining Outpost?
- None. Mining Outpost has no radiation zones.
- Does Mining Outpost have a recycler?
- Yes, 1 green recycler.