

Sickle
A very sharp curved cutting weapon. While its traditional role was to cut grass, this tool is also extremely versatile at cutting throats, perhaps trees, too.
Recycling
one item at full condition| Recycler | Always | Chance of one more |
|---|---|---|
| None | ||
| None | ||
| None | ||
| None |
Looted from
| Container | Chance |
|---|---|
| 29% |
Wearing it
Survival
Farming & fishing
Tools & durability
| Resource | Damage per swing | Swings to break |
|---|---|---|
| Wood | 40 | ~1,199 |
| Flesh | 12 | ~400 |
Swings are counted from 400 condition.
What it farms
| Target | You get | Hits | Times | Tool lasts |
|---|---|---|---|---|
| Trees | ||||
Same for 10 more treesDead tree, Hura crepitans, Hura crepitans sapling, Large fir tree, Mauritia flexuosa, Mauritia flexuosa sapling, Schizolobium, Schizolobium sapling, Swamp tree, Trumpet tree | 22 | 19.8 | 54 | |
Same for 5 more treesBirch tree, Large oak tree, Medium beech tree, Medium palm tree, Medium tropical palm | 17 | 15.3 | 70 | |
Same for 2 more treesSmall beech tree, Small oak tree | 12 | 10.8 | 99 | |
| Animals | ||||
| 9 | 8.1 | 44 | ||
| 11 | 9.9 | 36 | ||
| 10 | 9.0 | 40 | ||
| 11 | 9.9 | 36 | ||
| 10 | 9.0 | 40 | ||
| 11 | 9.9 | 36 | ||
Each row is one full target, with the bonus the last hit adds. Gathering teas add to it. Hits assume you never hit the bonus marker. The Sickle wastes part of every hit on trees, so it gets less than the full amount there and those counts are averages. Compare every tool.
- Trees of one size give the same, so a row names every tree it covers. The Sickle also cuts Large cactus, Large pile of driftwood, Log, Medium cactus, Medium pile of driftwood, Small cactus, Small pile of driftwood and Woodpile. Each page says what it gives.
The Sickle also skins 9 more animals and the bodies of 26 kinds of NPC
Animals: Bull, Cow, Crocodile, Horse, Panther, Shark, Sheep, Snake, Tiger.NPCs: Arctic Scientist, Bandit Camp Guard, Cargo Ship Scientist, Dive Master, Excavator Scientist, Fisherman, Heavy Scientist, Heavy Scientist With Flamethrower, Heavy Scientist With Minigun, Hunter, Lumberjack, Military Base Scientist, Military Tunnel Scientist, Miner, Naval Scientist, Newman, NVG Scientist, Outbreak Scientist, Outpost Scientist, Patrol Scientist, PT Boat Scientist, RHIB Scientist, Stablehand, Tunnel Dweller, Underwater Dweller, Vagabond. Each page says what its body gives.
- As a weapon
- 30 Slash per hit. 4 hits kill a naked 100 HP player in 2.69s. See Damage
| Bench | Max repair cost | Condition loss | Blueprint needed | Repairs until destroyed |
|---|---|---|---|---|
| 20% | No | 20 |
A half-worn item costs about half and loses half as much.
Electrical & stations
Vehicles & mounts
Details
Methodology
Tested in game: we gave the Sickle to a player on our own server and used it on the first three trees and every animal in the table above until it was empty, three times each, and counted the hits, the wear and every item it handed out. Time is the hits times the swing time. The other trees are worked out the same way from the health and wood we read from each tree on our server. Tested on the current version of Rust.
Damage
- Damage
- 30
- Slash
- DPS
- 34
- before reload
- Swings a minute
- 67
- rounds a minute
- Reach
- 1.5 m
4 hits to kill a 100 HP player, 2.69 s to kill. Chest hits, point blank, no armour.
- Throw
- 15 · 22 m/s
- Head
- 60 (highest)
- ×2, 2 hits
- Chest
- 30
- ×1, 4 hits
- Stomach
- 30
- ×1, 4 hits
- Arm
- 30
- ×1, 4 hits
- Leg
- 22.5
- ×0.75, 5 hits
Damage to buildings
| Wall grade | Per hit | Hits to break |
|---|---|---|
| 6 | 2 | |
| 6 | 42 | |
| 0.6 | 834 | |
| 0.3 | 3,334 | |
| 0.3 | 6,667 |
Hits to break a wall of each grade from the soft (inside) face. Guns count as rounds. The hard face takes more. All building blocks
Skins
Apply with the Repair Bench or Spray Can.
Loading skinsSickle: common questions
- How much damage does Sickle do?
- Sickle deals 30 damage per swing and swings 67 times per minute.
- What does Sickle recycle for?
- Recycling Sickle at a powered monument recycler (60%) returns 120 Metal Fragments. Safe-zone recyclers pay 40%; the Power Plant red recycler pays 75%.