Wiki/Building blocks/Wood Window Wall

Wood Window Wall

250 HP10% explosion resist200 Wood3h decay

Destroyed by — explosives

cheapest: 56× Explosive Ammo (1,400 sulfur)
ExplosiveAmountRaw sulfur
Rocket×22,800
C4×12,200
Satchel×31,440
Beancan Grenade×131,560
Explosive Ammo×561,400

Whole-block amounts of each craftable explosive to destroy one wood window wall (250 HP, 10% explosion resistance). Raw sulfur is the sulfur in that many explosives.

Siege weapons

Battering Ram×3hits · 91/hit

Direct collision damage, so it hits any face equally (no soft/hard side). Per-hit damage is the ram's Explosion + Blunt damage scaled by this block's own protection.

Destroyed by — guns & melee (soft side)

88 weapons · most efficient first
WeaponDmg/hitHits to destroy
LongswordMelee15×17
Salvaged CleaverMelee12×21
Salvaged SwordMelee10×26
Salvaged AxeMelee7.5×34
MacheteMelee7×36
Krieg ShotgunGun12 Gauge Buckshot6.3×40
Pump ShotgunGun12 Gauge Buckshot6.3×40
Salvaged IcepickMelee6×42
SickleMelee6×42
Vampire StakeMelee6.01×42
BlunderbussGunHandmade Shell5.4×47
Double Barrel ShotgunGunHandmade Shell5.4×47
Eoka PistolGunHandmade Shell5.4×47
Waterpipe ShotgunGunHandmade Shell5.4×47
Combat KnifeMelee5.25×48
Sunken Combat KnifeMelee5.25×48
M4 ShotgunGun12 Gauge Buckshot5.04×50
Spas-12 ShotgunGun12 Gauge Buckshot4.725×53
BoomerangMelee4.1×61
Abyss Metal PickaxeMelee4×63
Butcher KnifeMelee4×63
PickaxeMelee4×63
PitchforkMelee4×63
Prototype PickaxeMelee4×63
Skinning KnifeMelee4×63
Stone SpearMelee3.5×72
Abyss Metal HatchetMelee3.2×79
Frontier HatchetMelee3.2×79
HatchetMelee3.2×79
Prototype HatchetMelee3.2×79
Lunar New Year SpearMelee2.5×101
Wooden SpearMelee2.5×101
Bolt Action RifleGun5.56 Rifle Ammo2.4×105
Bone KnifeMelee2.4×105
ChainsawMelee2.4×105
Krieg chainswordMelee2.4×105
L96 RifleGun5.56 Rifle Ammo2.4×105
Obsidian Bone KnifeMelee2.4×105
Concrete HatchetMelee2.1×120
Stone HatchetMelee2.1×120
High Caliber RevolverGun5.56 Rifle Ammo1.95×129
M249Gun5.56 Rifle Ammo1.95×129
HMLMGGun5.56 Rifle Ammo1.725×145
Python RevolverGunPistol Bullet1.65×152
50cal MountedGun5.56 Rifle Ammo1.5×167
50cal Mounted LeftGun5.56 Rifle Ammo1.5×167
50cal Mounted RightGun5.56 Rifle Ammo1.5×167
Abyss Assault RifleGun5.56 Rifle Ammo1.5×167
Assault RifleGun5.56 Rifle Ammo1.5×167
Ice Assault RifleGun5.56 Rifle Ammo1.5×167
JackhammerMelee1.5×167
Jungle Relic Assault RifleGun5.56 Rifle Ammo1.5×167
M39 RifleGun5.56 Rifle Ammo1.5×167
Medieval ARGun5.56 Rifle Ammo1.5×167
M92 PistolGunPistol Bullet1.35×186
SKSGun5.56 Rifle Ammo1.275×197
Baseball BatMelee1.2×209
LR-300 Assault RifleGun5.56 Rifle Ammo1.2×209
M15 Semi-Automatic PistolGunPistol Bullet1.2×209
MaceMelee1.2×209
Prototype 17GunPistol Bullet1.2×209
Semi-Automatic PistolGunPistol Bullet1.2×209
Semi-Automatic RifleGun5.56 Rifle Ammo1.2×209
Space LR-300 Assault RifleGun5.56 Rifle Ammo1.2×209
Concrete PickaxeMelee1.14×220
Stone PickaxeMelee1.14×220
MinigunGun5.56 Rifle Ammo1.125×223
MP5A4GunPistol Bullet1.125×223
ThompsonGunPistol Bullet1.125×223
M16A2Gun5.56 Rifle Ammo1.05×239
RevolverGunPistol Bullet1.05×239
Custom SMGGunPistol Bullet0.9×278
Salvaged HammerMelee0.8×313
Handmade SMGGunPistol Bullet0.6×417
PaddleMelee0.6×417
SnowballMelee0.6×417
Candy Cane ClubMelee0.36×695
Birthday CakeMelee0.3×834
FlashlightMelee0.3×834
Bone ClubMelee0.24×1,042
Jungle RockMelee0.2×1,250
RockMelee0.2×1,250
SkullMelee0.2×1,250
Abyss TorchMelee0.1×2,500
Cultist Deer TorchMelee0.1×2,500
Industrial TorchMelee0.1×2,500
ShovelMelee0.1×2,500
TorchMelee0.1×2,500

Hits to destroy from the soft (inside) face— the standard raid figure. For guns the hit count equals rounds of the listed ammo. The hard (outside) face takes less. Weapon durability (tools wearing out) isn't factored.

Damage protection

Explosive
10%
blocked
Bullet
97%
blocked
Arrow
100%
blocked
Slash
80%
blocked
Blunt
98%
blocked
Stab
90%
blocked
Fire
90%
blocked

Percentage of each damage type this block absorbs. 100% = immune (e.g. arrows and fire do nothing to stone & metal). The remaining fraction still lands, so enough hits of any type will eventually break it. Note: from the soft (inside) face most weapons do roughly double; from the hard (outside) face, less.

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