Projectile
15%
Melee
25%
Bite
20%
Radiation
2%
Warmth+40%
Condition100 max durability— wears down with use; the condition bar empties as it takes damage
Crafting Recipe
Time
20s
Workbench
No workbench
Blueprint
Default (known from start)
Recycling
Cost Flowbuild · break down · destroy
Qty


