
Tools & durability
| Resource | Power per hit | Swings to break |
|---|---|---|
| Wood | 20 | ~299 |
| Flesh | 10 | ~299 |
Power is the damage to the node per swing. Swings are counted from 100 condition.
What it farms
| Target | You get | Hits | Times | Tool lasts |
|---|---|---|---|---|
| Trees | ||||
Same for 10 more treesDead tree, Hura crepitans, Hura crepitans sapling, Large fir tree, Mauritia flexuosa, Mauritia flexuosa sapling, Schizolobium, Schizolobium sapling, Swamp tree, Trumpet tree | 40 | 36.0 | 7 | |
Same for 5 more treesBirch tree, Large oak tree, Medium beech tree, Medium palm tree, Medium tropical palm | 30 | 27.0 | 9 | |
Same for 2 more treesSmall beech tree, Small oak tree | 21 | 18.9 | 14 | |
| Animals | ||||
| 14 | 12.6 | 21 | ||
| 13 | 11.7 | 23 | ||
| 15 | 13.5 | 19 | ||
| 15 | 13.5 | 19 | ||
| 10 | 9.0 | 29 | ||
| 14 | 12.6 | 21 | ||
Each row is one full target, with the bonus the last hit adds. Gathering teas add to it. Hits assume you never hit the bonus marker. The Stone Hatchet wastes part of every hit on trees and animals, so it gets less than the full amount there and those counts are averages. Compare every tool.
- Trees of one size give the same, so a row names every tree it covers. The Stone Hatchet also cuts Large cactus, Large pile of driftwood, Log, Medium cactus, Medium pile of driftwood, Small cactus, Small pile of driftwood and Woodpile. Each page says what it gives.
The Stone Hatchet also skins 9 more animals and the bodies of 26 kinds of NPC
Animals: Bull, Cow, Crocodile, Horse, Panther, Shark, Sheep, Snake, Tiger.NPCs: Arctic Scientist, Bandit Camp Guard, Cargo Ship Scientist, Dive Master, Excavator Scientist, Fisherman, Heavy Scientist, Heavy Scientist With Flamethrower, Heavy Scientist With Minigun, Hunter, Lumberjack, Military Base Scientist, Military Tunnel Scientist, Miner, Naval Scientist, Newman, NVG Scientist, Outbreak Scientist, Outpost Scientist, Patrol Scientist, PT Boat Scientist, RHIB Scientist, Stablehand, Tunnel Dweller, Underwater Dweller, Vagabond. Each page says what its body gives.
- As a weapon
- 15 Slash + Blunt per hit. 7 hits kill a naked 100 HP player in 5.37s. See Damage
| Bench | Max repair cost | Condition loss | Blueprint needed | Repairs until destroyed |
|---|---|---|---|---|
| 20% | No | 14 |
A half-worn item costs about half and loses half as much.
Wearing it
Survival
Farming & fishing
Electrical & stations
Vehicles & mounts
Details
Methodology
Tested in game: we gave the Stone Hatchet to a player on our own server and used it on the first three trees and every animal in the table above until it was empty, three times each, and counted the hits, the wear and every item it handed out. Time is the hits times the swing time. The other trees are worked out the same way from the health and wood we read from each tree on our server. Tested on the current version of Rust.
Craft
| Workbench | Craft time | Blueprint |
|---|---|---|
| None | 15s | Known by default |
Ingredients and the blueprint steps are on the Craft tab.
Looted from
| Container | Chance |
|---|---|
| 7.7% |
| Monument | Per full clear | Crates |
|---|---|---|
| 0.2 | 3 Mining Crate | |
| under 0.1 | 1 Mining Crate | |
| under 0.1 | 1 Mining Crate |
What opening every crate and barrel there once gives, on average.
Methodology
Best places to find it. Worked out from loot tables tested in game. A crate that has not been tested yet is left out, so a monument can give more than shown.
Crafting
| Blueprint | What it takes | Scrap |
|---|---|---|
| Known by default: every player can craft it from the start. | ||
Recycling
| Recycler | Always | Chance of one more |
|---|---|---|
| None | ||
| None | ||
| None | ||
| None |
One item at full condition. Scrap is an average: the part after the point carries over to the next item.
Damage
- Damage
- 15
- Slash + Blunt
- DPS
- 17
- before reload
- Swings a minute
- 67
- rounds a minute
- Reach
- 1.5 m
7 hits to kill a 100 HP player, 5.37 s to kill. Chest hits, point blank, no armour.
- Throw
- 10 · 20 m/s
- Head
- 30 (highest)
- ×2, 4 hits
- Chest
- 15
- ×1, 7 hits
- Stomach
- 15
- ×1, 7 hits
- Arm
- 15
- ×1, 7 hits
- Leg
- 11.25
- ×0.75, 9 hits
Damage to buildings
| Wall grade | Per hit | Hits to break |
|---|---|---|
| 3 | 4 | |
| 2.1 | 120 | |
| 0.3 | 1,667 | |
| 0.15 | 6,667 | |
| 0.15 | 13,334 |
Hits to break a wall of each grade from the soft (inside) face. Guns count as rounds. The hard face takes more. All building blocks
Skins
1Apply with the Repair Bench. Prices are Steam Market USD.
Loading skins
- Throw damage
- 15 (base 10)
Stone Hatchet: common questions
- How much damage does Stone Hatchet do?
- Stone Hatchet deals 15 damage per swing and swings 67 times per minute.
- Where do you find Stone Hatchet?
- Craft it without a workbench. It drops from Mine Cart (7.7%). The most from one full clear: Airfield (0.2), Giant Excavator Pit (under 0.1) and Oxum's Gas Station (under 0.1).
- What does Stone Hatchet recycle for?
- Recycling Stone Hatchet at a powered monument recycler (60%) returns 120 Wood, 60 Stones. Safe-zone recyclers pay 40%; the Power Plant red recycler pays 75%.