
Repair
| Bench | Max repair cost | Condition loss | Blueprint needed | Repairs until destroyed |
|---|---|---|---|---|
| 20% | No | 14 |
A half-worn item costs about half and loses half as much.
Wearing it
Survival
Farming & fishing
Electrical & stations
Vehicles & mounts
Details
Recycling
| Recycler | Always | Chance of one more |
|---|---|---|
| None | ||
| None |
One item at full condition. Scrap is an average: the part after the point carries over to the next item.
Damage
- Damage
- 5
- Blunt
- DPS
- 10
- before reload
- Swings a minute
- 120
- rounds a minute
- Reach
- 1.5 m
20 hits to kill a 100 HP player, 9.50 s to kill. Chest hits, point blank, no armour.
- Throw
- 20.1 · 20 m/s
Damage to buildings
| Wall grade | Per hit | Hits to break |
|---|---|---|
| 1 | 11 | |
| 0.1 | 2,500 | |
| 0.1 | 5,000 | |
| 0.05 | 20,000 | |
| 0.05 | 40,000 |
Hits to break a wall of each grade from the soft (inside) face. Guns count as rounds. The hard face takes more. All building blocks
Skins
Apply with the Repair Bench. Prices are Steam Market USD.
Loading skinsShovel: common questions
- How much damage does Shovel do?
- Shovel deals 5 damage per swing and swings 120 times per minute.
- What does Shovel recycle for?
- Recycling Shovel at a powered monument recycler (60%) returns 15 Metal Fragments. Safe-zone recyclers pay 40%; the Power Plant red recycler pays 75%.