Condition60 max durability— wears down with use; the condition bar empties as it takes damage
Electrical
InputsToggleTurn OnTurn Off
Power is measured in rW (Rust Watts). Wire ports in the order shown to drive or chain this component. See all electrical →
Damage resistance
Explosive50% dmgBullet1% dmgFire5% dmgMelee1% dmgArrowimmune
Share of each damage type this deployable actually takes — lower is tougher. immune = that damage does nothing; over 100% means it takes extra (e.g. wood burns).
Crafting Recipe
Time
15s
Workbench
No workbench
Blueprint
Must be unlocked
Raw materials to farm
Recycling
| Recycler | Guaranteed Output | Extra Output | Efficiency |
|---|---|---|---|
| Recycler | 60 % | ||
| Safe Zone Recycler | 40 % |
Cost Flowbuild · break down · destroy
Qty
Build
15sNo workbench
Raw to farm
Recycle
Recycler60%
Safe Zone40%
Faded bars are chance-based extra output.
Destroyed By
Loading raid data…
Destroyed by — explosives
| ×1 | 1,400 sulfur | |
| ×1 | 2,200 sulfur | |
| ×40 | 1,000 sulfur |
Whole amounts to destroy one (100 HP). All raid costs →
Relationship Map
Every way Strobe Light connects to the rest of the game.
Crafts from2
Recycles to2


