Condition100 max durability— wears down with use; the condition bar empties as it takes damage
Farming
Part of base food production — see Farming & Crops for crops, planters, watering, soil and livestock.
Storage6 item slots
Damage resistance
Bullet10% dmgFire50% dmgMelee50% dmgArrowimmune
Share of each damage type this deployable actually takes — lower is tougher. immune = that damage does nothing; over 100% means it takes extra (e.g. wood burns).
Crafting Recipe
Time
30s
Workbench
No workbench
Blueprint
Default (known from start)
Recycling
| Recycler | Guaranteed Output | Extra Output | Efficiency |
|---|---|---|---|
| Recycler | Wood×120 | 60 % | |
| Safe Zone Recycler | Wood×80 | 40 % |
Cost Flowbuild · break down · destroy
Qty
Destroyed By
Loading raid data…
Destroyed by — explosives
| ×1 | 1,400 sulfur | |
| ×1 | 2,200 sulfur | |
| ×50 | 1,250 sulfur |
Whole amounts to destroy one (250 HP). All raid costs →

