Condition100 max durability— wears down with use; the condition bar empties as it takes damage
Damage resistance
Explosive90% dmgBullet3% dmgFire10% dmgMelee20% dmgArrowimmune
Share of each damage type this deployable actually takes — lower is tougher. immune = that damage does nothing; over 100% means it takes extra (e.g. wood burns).
Crafting Recipe
Time
15s
Workbench
No workbench
Blueprint
Default (known from start)
Recycling
| Recycler | Guaranteed Output | Extra Output | Efficiency |
|---|---|---|---|
| Recycler | Wood×30 | 60 % | |
| Safe Zone Recycler | Wood×20 | 40 % |
Cost Flowbuild · break down · destroy
Qty
Destroyed By
Loading raid data…
Destroyed by — explosives
| ×2 | 2,800 sulfur | |
| ×1 | 2,200 sulfur | |
| ×56 | 1,400 sulfur |
Whole amounts to destroy one (250 HP). All raid costs →

