Which building grade?
Every block of a grade decays alike: walls, foundations and roofs.
Or a door or deployable?
Search any of them, or tap a common one.
A stocked cupboard stops decay. Without upkeep, a piece the base shelters on every side decays at 10% speed, so it lasts 10× longer. Each piece also rolls up to 5% slower.
Building grades
outside a funded TCDoors, hatches and gates
decay on their grade's timer| Door | Decay time | ||
|---|---|---|---|
| Armored | 1,000 | 12 hours | |
| Armored | 1,000 | 12 hours | |
| Armored | 1,000 | 12 hours | |
| Armored | 1,000 | 12 hours | |
| Sheet Metal | 100 | 8 hours | |
| Sheet Metal | 75 | 8 hours | |
| Sheet Metal | 600 | 8 hours | |
| Sheet Metal | 250 | 8 hours | |
| Sheet Metal | 250 | 8 hours | |
| Sheet Metal | 250 | 8 hours | |
| Sheet Metal | 600 | 8 hours | |
| Sheet Metal | 250 | 8 hours | |
| Sheet Metal | 600 | 8 hours | |
| Sheet Metal | 250 | 8 hours | |
| Wood | 100 | 3 hours | |
| Wood | 100 | 3 hours | |
| Wood | 100 | 3 hours | |
| Sheet Metal | 250 | 8 hours | |
| Sheet Metal | 250 | 8 hours | |
| Sheet Metal | 500 | 8 hours | |
| Sheet Metal | 750 | 8 hours | |
| Sheet Metal | 500 | 8 hours | |
| Sheet Metal | 500 | 8 hours | |
| Wood | 100 | 3 hours | |
| Armored | 350 | 12 hours | |
| Sheet Metal | 300 | 8 hours | |
| Sheet Metal | 300 | 8 hours | |
| Armored | 500 | 12 hours | |
| Sheet Metal | 250 | 8 hours | |
| Sheet Metal | 250 | 8 hours | |
| Wood | 500 | 3 hours | |
| Armored | 350 | 12 hours | |
| Sheet Metal | 250 | 8 hours | |
| Wood | 200 | 3 hours | |
| Wood | 200 | 3 hours | |
| Wood | 200 | 3 hours | |
| Wood | 200 | 3 hours | |
| Wood | 200 | 3 hours | |
| Wood | 250 | 3 hours |
Deployables
178 of 178| Item | Starts after | Gone in | ||
|---|---|---|---|---|
| Fun | 600 | 5 hours | 8 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Electrical | 100 | 48 hours | 96 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Construction | 400 | 5 hours | 8 hours | |
| Items | 200 | 48 hours | 48 hours | |
| Items | 100 | 48 hours | 48 hours | |
| Weapon | 500 | 2 hours | 2 hours | |
| Fun | 200 | 8 hours | 8 hours | |
| Fun | 200 | 24 hours | 12 hours | |
| Construction | 300 | 5 hours | 8 hours | |
| Items | 500 | 48 hours | 96 hours | |
| Fun | 100 | 48 hours | 96 hours | |
| Items | 50 | 48 hours | 48 hours | |
| Weapon | 250 | 2 hours | 2 hours | |
| Resources | 150 | 48 hours | 48 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Items | 250 | 5 hours | 8 hours | |
| Items | 50 | 48 hours | 48 hours | |
| Items | 50 | 48 hours | 48 hours | |
| Items | 1,000 | 48 hours | 96 hours | |
| Items | 30 | 48 hours | 96 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Misc | 300 | 5 hours | 8 hours | |
| Items | 500 | 48 hours | 96 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Fun | 100 | 48 hours | 48 hours | |
| Fun | 50 | 48 hours | 96 hours | |
| Items | 500 | 48 hours | 96 hours | |
| Electrical | 100 | 48 hours | 96 hours | |
| Misc | 50 | 48 hours | 48 hours | |
| Electrical | 100 | 8 hours | 8 hours | |
| Fun | 50 | 8 hours | 8 hours | |
| Fun | 50 | 8 hours | 8 hours | |
| Electrical | 500 | 48 hours | 96 hours | |
| Items | 500 | 48 hours | 96 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Items | 75 | 48 hours | 48 hours | |
| Items | 150 | 48 hours | 96 hours | |
| Misc | 100 | 48 hours | 96 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Items | 500 | 48 hours | 96 hours | |
| Electrical | 200 | 48 hours | 96 hours | |
| Misc | 250 | 48 hours | 96 hours | |
| Misc | 150 | 48 hours | 96 hours | |
| Misc | 100 | 5 hours | 8 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Construction | 500 | at once | 8 hours | |
| Construction | 500 | at once | 8 hours | |
| Construction | 500 | at once | 8 hours | |
| Construction | 500 | at once | 8 hours | |
| Construction | 500 | at once | 8 hours | |
| Construction | 500 | at once | 8 hours | |
| Construction | 500 | at once | 8 hours | |
| Construction | 500 | at once | 8 hours | |
| Construction | 500 | at once | 8 hours | |
| Items | 250 | 5 hours | 8 hours | |
| Items | 50 | 48 hours | 48 hours | |
| Traps | 100 | 48 hours | 48 hours | |
| Electrical | 250 | 5 hours | 8 hours | |
| Electrical | 500 | 48 hours | 96 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Items | 50 | 48 hours | 48 hours | |
| Items | 50 | 24 hours | 24 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Items | 50 | 48 hours | 48 hours | |
| Items | 300 | 8 hours | 8 hours | |
| Items | 1,500 | 8 hours | 8 hours | |
| Items | 100 | 48 hours | 48 hours | |
| Items | 1,500 | 8 hours | 8 hours | |
| Items | 250 | 48 hours | 48 hours | |
| Electrical | 100 | 8 hours | 8 hours | |
| Construction | 300 | 5 hours | 8 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Fun | 50 | 48 hours | 96 hours | |
| Items | 500 | 48 hours | 96 hours | |
| Construction | 500 | at once | 6 hours | |
| Items | 500 | 48 hours | 96 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Construction | 400 | 5 hours | 8 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Construction | 600 | 5 hours | 8 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Items | 100 | 48 hours | 48 hours | |
| Electrical | 100 | 24 hours | 48 hours | |
| Items | 500 | 48 hours | 96 hours | |
| Electrical | 250 | 12 hours | 16 hours | |
| Weapon | 150 | 2 hours | 2 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Fun | 50 | 5 hours | 8 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Electrical | 150 | 48 hours | 48 hours | |
| Items | 250 | 48 hours | 48 hours | |
| Electrical | 250 | 48 hours | 48 hours | |
| Items | 200 | 5 hours | 8 hours | |
| Items | 200 | 5 hours | 8 hours | |
| Construction | 100 | 48 hours | 48 hours | |
| Electrical | 50 | 48 hours | 48 hours | |
| Electrical | 50 | 48 hours | 48 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Traps | 1,000 | 8 hours | 12 hours | |
| Construction | 200 | at once | 15 min | |
| Items | 250 | 48 hours | 96 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Electrical | 150 | 8 hours | 8 hours | |
| Electrical | 200 | 8 hours | 8 hours | |
| Construction | 100 | 48 hours | 48 hours | |
| Construction | 200 | at once | 8 hours | |
| Weapon | 500 | 2 hours | 2 hours | |
| Items | 250 | 48 hours | 48 hours | |
| Items | 50 | 48 hours | 48 hours | |
| Fun | 150 | 5 hours | 8 hours | |
| Fun | 150 | 5 hours | 8 hours | |
| Fun | 150 | 5 hours | 8 hours | |
| Fun | 150 | 5 hours | 8 hours | |
| Fun | 100 | 48 hours | 48 hours | |
| Fun | 100 | 48 hours | 48 hours | |
| Fun | 100 | 48 hours | 48 hours | |
| Fun | 100 | 48 hours | 48 hours | |
| Fun | 100 | 48 hours | 48 hours | |
| Items | 200 | 24 hours | 12 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Items | 75 | 48 hours | 48 hours | |
| Items | 1,500 | 5 hours | 8 hours | |
| Items | 100 | 48 hours | 48 hours | |
| Traps | 30 | 1 hour | 2 hours | |
| Construction | 200 | 5 hours | 8 hours | |
| Electrical | 50 | 48 hours | 48 hours | |
| Traps | 200 | 48 hours | 48 hours | |
| Items | 250 | 48 hours | 96 hours | |
| Fun | 50 | 48 hours | 96 hours | |
| Misc | 100 | 48 hours | 96 hours | |
| Electrical | 200 | 8 hours | 8 hours | |
| Construction | 100 | at once | 15 min | |
| Items | 500 | 48 hours | 48 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Misc | 100 | 48 hours | 96 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Items | 100 | 48 hours | 48 hours | |
| Fun | 150 | 8 hours | 8 hours | |
| Electrical | 250 | 5 hours | 8 hours | |
| Traps | 50 | 30 min | 2 hours | |
| Construction | 100 | 48 hours | 48 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Items | 50 | 48 hours | 48 hours | |
| Items | 100 | 48 hours | 48 hours | |
| Items | 100 | 48 hours | 48 hours | |
| Items | 50 | 48 hours | 48 hours | |
| Electrical | 100 | 48 hours | 48 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Items | 100 | 48 hours | 48 hours | |
| Items | 100 | 48 hours | 48 hours | |
| Items | 100 | 48 hours | 48 hours | |
| Items | 100 | 48 hours | 48 hours | |
| Construction | 200 | 2 hours | 2 hours | |
| Items | 250 | 8 hours | 8 hours | |
| Electrical | 300 | 8 hours | 8 hours | |
| Electrical | 400 | 8 hours | 8 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Electrical | 250 | 8 hours | 8 hours | |
| Items | 300 | 5 hours | 8 hours | |
| Items | 150 | 48 hours | 96 hours | |
| Construction | 250 | 5 hours | 8 hours | |
| Construction | 80 | at once | 15 min | |
| Traps | 100 | 24 hours | 24 hours | |
| Items | 500 | 48 hours | 96 hours | |
| Items | 500 | 48 hours | 96 hours | |
| Items | 750 | 48 hours | 96 hours |
Understanding Decay in Rust
Decay is the slow loss of health that building blocks suffer when no Tool Cupboard with upkeep covers them. Keep the TC stocked with the upkeep for your grade (wood, stone, metal fragments or HQM) to protect the blocks in its range. Every block of a grade shares the same duration, so a wall, foundation or roof of the same material decays alike. A stocked cupboard stops decay and slowly heals damage. Without upkeep, a piece the base shelters on every side decays at 10% speed.
Decay damage is applied in ticks over the full duration. A Wood block with 250 HP and a 3-hour decay time loses about 83 HP per hour, so there is time to refill the cupboard before it is gone.
Methodology
Tested in game on our own server: every building grade, door and deployable left without upkeep, timing the delay before decay starts and the time to reach 0 HP. Doors take the timer of their decay grade.

