Damage
50
per shot
DPS
375
sustained
RPM
450
Magazine
30
4.4s reload
Aim Cone0.2°Hip-fire2.5°Velocity375 m/sEffective range30 mAim sway2Recoil ↑2.5–3.5°Deploy1sNoise100 mIn auto turret35% dmg
Condition150 max durability— wears down with use; the condition bar empties as it takes damage
vs 100 HP2 shots to kill·0.13s TTK(body, point-blank, no armour)
Damage to building (soft side)
Hits to break a wall of each grade from the soft (inside) face — guns count as rounds. The hard face takes more. All building blocks →
Compatible Attachments
Attachments that fit this weapon, grouped by slot — one attachment per slot, same as in-game. This weapon has 4 attachment slots. Compatibility follows the weapon's available mod slots vs. each attachment's slot.
Sight
Muzzle
Crafting Recipe
Not craftable in-game — this recipe is disabled. Shown for reference (recycle it to recover the materials).
Time
45s
Workbench
Raw materials to farm
Recycling
| Recycler | Guaranteed Output | Extra Output | Efficiency |
|---|---|---|---|
| Recycler | Rifle Body60% Metal Spring40% | 60 % | |
| Safe Zone Recycler | Rifle Body40% Metal Spring60% | 40 % |
Cost Flowbuild · break down · destroy
Qty
Recycle
Recycler60%
Safe Zone40%
Faded bars are chance-based extra output.
Fires
Incendiary 5.56 Rifle Ammo56
Explosive 5.56 Rifle Ammo50.01
5.56 Rifle Ammo50
HV 5.56 Rifle Ammo50
Relationship Map
Every way Medieval AR connects to the rest of the game.
Crafts from4
Recycles to4
Attachments13
Loads into1




