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Half the wipe never gets a kill

One wipe, about 7,700 active players: who gets the kills, how long people stay, and how kills come with time in the game.

6 min readRustLite data
54%
never got a kill
31%
of all kills went to the top 1%
80%
of all kills went to the top 10%
57 min
median time in the wipe

Who gets the kills

Take one Rust wipe: about 7,700 active players and 58,800 player kills, counted on day 22, near the end of the wipe. The kills were not shared out evenly. Not even close.

The top 1% of players, about 77 players, made 30.7% of every kill in the wipe. The top 10% made 79.9%. Meanwhile 54.0% of all players did not kill anyone at all.

54%of the players who joined this wipe had no player kill by day 22.
Fig. 1
Who made the kills
The top 10% of players made 80% of all kills
0%25%50%75%100%0%10%25%50%75%100%Top share of players
Share of all kills made by the top players
Top share of playersKills
0%0%
1%31%
2%43%
3%52%
4%58%
5%63%
6%68%
7%71%
8%75%
9%77%
10%80%
11%82%
12%84%
13%86%
14%87%
15%88%
16%89%
17%90%
18%91%
19%92%
20%93%
21%94%
22%94%
23%95%
24%95%
25%96%
26%96%
27%96%
28%97%
29%97%
30%97%
31%98%
32%98%
33%98%
34%98%
35%99%
36%99%
37%99%
38%99%
39%99%
40%99%
41%99%
42%99%
43%100%
44%100%
45%100%
46%100%
47%100%
48%100%
49%100%
50%100%
51%100%
52%100%
53%100%
54%100%
55%100%
56%100%
57%100%
58%100%
59%100%
60%100%
61%100%
62%100%
63%100%
64%100%
65%100%
66%100%
67%100%
68%100%
69%100%
70%100%
71%100%
72%100%
73%100%
74%100%
75%100%
76%100%
77%100%
78%100%
79%100%
80%100%
81%100%
82%100%
83%100%
84%100%
85%100%
86%100%
87%100%
88%100%
89%100%
90%100%
91%100%
92%100%
93%100%
94%100%
95%100%
96%100%
97%100%
98%100%
99%100%
100%100%
About 7,700 active players in one September 2026 wipe, counted on day 22. The dashed line is what an even share would look like.

Half the players leave within an hour

The zero-kill crowd is mostly a crowd of short visits. Half of all players spent 57 minutes or less in the game across the whole wipe. Many barely stayed: 16.5% spent five minutes or less in total.

Only 12.8% of players logged more than 16 hours. The players who stay all wipe are a small group.

Fig. 2
How long players stayed
50.8% of players spent 60 min or less in the wipe
0%25%50%75%100%5m15m1h4h16h3dTime in the wipe
How long players stayed in the wipe
Time in the wipePlayers
5m17%
15m30%
30m40%
1h51%
2h62%
4h71%
8h80%
16h87%
1d93%
3d97%
Total time each player spent in the wipe, up to day 22. Move the slider to read any point.

Kills come with time

Split the players by how long they stayed, and the zero-kill share falls fast. Almost nobody who left within five minutes got a kill. Of players who stayed four to eight hours, 17.5% still had none.

So if you went a whole evening without a kill, you are in large company. Two days into the next wipe, 40.6% of its roughly 2,200 players had no kills yet. Want to know who keeps killing you? Look up their stats.

Fig. 3
No kills, by time in the wipe
Hover or tab to a bar.
0%25%50%75%100%0m-5m5m-15m15m-30m30m-1h1h-2h2h-4h4h-8h8h-16h16h-32h32h-64h64h+
Players with no kills, by time in the wipe
Value
0m-5m98%
5m-15m92%
15m-30m82%
30m-1h65%
1h-2h47%
2h-4h33%
4h-8h18%
8h-16h9%
16h-32h3%
32h-64h1%
64h+0%
Share of players with no player kills, grouped by their total time in the wipe.

Methodology

The numbers cover the active players in one September 2026 wipe, counted on day 22, including players with no kills and very short visits. Kills are player kills. Time is the total minutes each player spent in the wipe.

One wipe is a single case. Other wipes, wipe lengths and rule sets will differ.

Cite this

Free to quote and chart with a link back to this page.

RustLite (2026). Half the wipe never gets a kill https://rustlite.com/blog/rust-wipe-in-numbers

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