Wiki/Ammo/Satchel Charge
Satchel Charge

Satchel Charge

Explosives

An improvised explosive device that can be placed on structures. Unreliable fuse with a chance to be a dud, but much cheaper than C4.

DMG475

Looted From

ContainerConditionAmountChance
Supply Drop100 %149 %
Ghost Ship Locked Crate100 %19 %
Oil Rig Locked Crate100 %19 %
Locked Crate100 %19 %
Sunken Chest100 %11 %
Underwater Lab Blue Crate100 %10.5 %
Crate100 %10.4 %
Wagon Crate100 %10.4 %
Underwater Dweller100 %10.2 %
Tunnel Dweller100 %10.2 %
Patrol Scientist100 %10.2 %
Arctic Scientist100 %10.2 %
Military Base Scientist100 %10.2 %
Cargo Ship Scientist100 %10.2 %
Naval Scientist100 %10.2 %
Excavator Scientist100 %10.1 %

Notes

Random fuse (8-12s). Can dud and re-ignite. 4 satchels for a sheet metal door, 10 for a stone wall. Total cost ~480 GP + 80 Metal Frags per satchel.