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Raiding Guide

Raid costs, explosive efficiency, soft-side raiding, online vs offline, and raid economics.

01Raiding Basics

Raiding is how players break into other bases to steal loot. Every structure in Rust has an HP value, and explosives deal damage to structures. The goal is to find the cheapest path to the loot room.

Raid planning starts with scouting. Count the doors, check wall materials, look for weak points like wooden walls, exposed TCs, or windows. The cheapest raid path is almost always through doors, not walls.

Pro Tips
  • Always count doors before crafting explosives — the cheapest path saves thousands of sulfur
  • Look for soft-side walls (the textured side) — they take 3x damage from melee and tools
  • Check for twig or wood sections that can be broken cheaply
  • Raid during off-hours for the base owners if going offline

02Explosive Costs per Structure

Understanding sulfur costs per structure is the foundation of efficient raiding.

StructureC4RocketsSatchelsExplo AmmoTotal Sulfur (C4)
Wooden Door112192,200
Sheet Metal Door124632,200
Garage Door3391506,600
Armored Door44122008,800
Stone Wall24101854,400
Sheet Metal Wall44102008,800
Armored Wall8154680017,600
High External Stone Wall24101854,400
Tool Cupboard113632,200
Pro Tips
  • C4 is the most sulfur-efficient for doors and walls
  • Satchels are cheapest to research (Tier 1) but unreliable with dud chance
  • Explosive ammo is cheapest per unit but extremely slow — bring 200+ rounds
  • Rockets have splash damage — great for destroying multiple structures at once

03Sulfur per Raid Tool

The total sulfur cost to craft each explosive determines your raid economy.

ExplosiveSulfur CostCraft TimeWorkbench
Timed Explosive (C4)2,20030sWB3
Rocket1,40010sWB3
Satchel Charge48010sWB1
Explosive 5.56 (each)255sWB3
Beancan Grenade1203sWB1

04Soft-Side Raiding

Every building piece in Rust (except twig and armored) has a "hard side" and a "soft side." The soft side takes 3x more damage from melee tools. This means you can potentially break through walls using just tools and patience.

Soft-side identification: - Wood: the side with horizontal planks is soft - Stone: the side with the flat, smooth surface is soft - Sheet Metal: the side with the cross-brace pattern is soft

Soft-side raiding is free (no sulfur) but extremely slow and loud. It works best against poorly built bases where walls face the wrong way.

Wall TierSoft Side Pickaxe HitsTime (approx)
Wood~59 hits~2 minutes
Stone~188 hits~8 minutes
Sheet Metal~300 hits~12 minutes
ArmoredNot practicalHours

05Raid Tips

Smart raiding separates efficient players from those who waste sulfur.

Pro Tips
  • Seal the base behind you — wall off broken doors to prevent counter-raids
  • Bring building supplies to seal yourself in while looting
  • Rockets have splash — aim at where two walls meet to damage both
  • Check for unlocked TCs and code lock them with your own code
  • If online raiding, drain their meds and ammo first with sustained pressure
  • Always bring enough boom for the FULL raid path plus 20% extra
  • Eco raids: use fire arrows on wooden structures (free)
  • Use a silencer on explosive ammo raids to reduce noise