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Getting Started in Rust

Everything new players need to know to survive their first wipe.

01Spawning In

When you first spawn in Rust, you'll appear on a random beach with a Rock and a Torch. The rock is your first tool — use it to harvest wood from trees and stone from rock nodes. Your immediate priorities are: gather basic resources, craft basic tools, and find shelter before night falls.

Pro Tips
  • Hit the bright spot (X marker) on trees and nodes for 50% bonus yield
  • Press G to open the map and get your bearings — find the nearest road
  • Avoid other players until you have a base — most will kill on sight
  • Sleeping bags are your spawn point — craft one ASAP (30 Cloth)

02First 10 Minutes

Your first priority is crafting a Stone Pickaxe (200 Wood + 100 Stone) and a Stone Hatchet (200 Wood + 100 Stone). These gather resources 3x faster than the rock. Next, gather enough Hemp (Cloth) to make a Sleeping Bag. Then collect enough Wood (several hundred) and find a safe spot to place a small base.

Pro Tips
  • Hemp plants (green bushy plants) give 10 Cloth each — collect every one you see
  • Food spawns along roads and near monuments — Pumpkins and Corn restore both hunger and thirst
  • Craft a Wooden Spear (300 Wood) for early self-defense — throw it at animals for food

03Your First Base

A starter base needs: 1 foundation, 4 walls, a doorway, a ceiling, and a door. Use twig to place the structure (50 wood per piece), then upgrade to wood (200 each) or stone (300 each) immediately. Always place a Tool Cupboard inside and authorize — this prevents other players from building near your base and keeps it from decaying.

The most basic 2x1 design uses 2 square foundations, 8 walls + 2 doorways, 2 ceilings, and 2 doors. Upgrade to sheet metal doors (150 Metal Fragments each) as soon as possible.

Pro Tips
  • ALWAYS place a code lock (100 Metal Frags) instead of a key lock — keys can be looted
  • Upgrade walls to at least stone ASAP — wood walls can be easily flamed
  • Place your tool cupboard in a spot that's hard to access after the TC is destroyed
  • Honeycomb (double-layer walls) your base for extra raid protection

04Progression Path

Rust's progression follows the workbench tier system:

Tier 0 (No workbench): Basic survival — tools, bows, cloth armor Tier 1 (Workbench L1 - 50 Scrap): Crossbow, Revolver, basic armor, code locks Tier 2 (Workbench L2 - 500 Scrap): SAR, Thompson, roadsign armor, garage doors Tier 3 (Workbench L3 - 1250 Scrap): AK, Bolt, C4, rockets, metal armor

Gather Scrap from barrels, crates, and recycling components found at monuments. Use Scrap at a Research Table (75 Scrap to craft) to learn blueprints, or spend it in the Tech Tree at your workbench.

TierWorkbench CostKey ItemsScrap Needed
0NoneBow, Spear, Cloth Armor0
150 Scrap + 500 Wood + 100 MetalCrossbow, Revolver, Bone Armor~150-300
2500 Scrap + 500 Metal Frags + 20 HQMSAR, Thompson, Roadsign, Garage Door~750-1500
31250 Scrap + 1000 Metal + 100 HQMAK, Bolt, C4, Rockets, Metal Armor~2000-5000

05Key Keybinds

Learning the default keybinds is essential for efficient gameplay.

KeyAction
GOpen Map
TabInventory
HHolster weapon
QQuick craft menu
F1Console (for commands)
EInteract / Loot
Right ClickADS / Aim
ShiftSprint
CtrlCrouch (reduces recoil)
Alt + LookFree-look without moving
Middle MousePing (in teams)