
Paintable Reactive Target
ElectricalA reactive target practice in which you can paint whatever you want
Stack 1ID -1039234836paintabletarget.reactive
Electrical
Power draw
1
rW
InputsPower InResetLower
OutputsPower Out
Power is measured in rW (Rust Watts). Wire ports in the order shown to drive or chain this component. See all electrical →
Damage resistance
BulletimmuneArrowimmune
Share of each damage type this deployable actually takes — lower is tougher. immune = that damage does nothing; over 100% means it takes extra (e.g. wood burns).
Crafting Recipe
Not craftable in-game — this recipe is disabled. Shown for reference (recycle it to recover the materials).
Time
30s
Workbench
Raw materials to farm
Recycling
| Recycler | Guaranteed Output | Extra Output | Efficiency |
|---|---|---|---|
| Recycler | Wood×60 Metal Fragments×90 | Gears60% | 60 % |
| Safe Zone Recycler | Wood×40 Metal Fragments×60 | Gears40% | 40 % |
Cost Flowbuild · break down · destroy
Qty
Build
30sWB 1
Raw to farm
Recycle
Recycler60%
Safe Zone40%
Faded bars are chance-based extra output.
Destroyed By
Loading raid data…
Destroyed by — explosives
| ×1 | 1,400 sulfur | |
| ×1 | 2,200 sulfur | |
| ×50 | 1,250 sulfur |
Whole amounts to destroy one (250 HP). All raid costs →
Relationship Map
Every way Paintable Reactive Target connects to the rest of the game.
Crafts from3
Recycles to3


