Condition100 max durability— wears down with use; the condition bar empties as it takes damage
Damage resistance
Explosive80% dmgBulletimmuneFireimmuneMeleeimmuneArrowimmune
Share of each damage type this deployable actually takes — lower is tougher. immune = that damage does nothing; over 100% means it takes extra (e.g. wood burns).
Crafting Recipe
Not craftable in-game — this recipe is disabled. Shown for reference (recycle it to recover the materials).
Time
30s
Workbench
Raw materials to farm
Research: 30 scrap at a Research Table
Recycling
| Recycler | Guaranteed Output | Extra Output | Efficiency |
|---|---|---|---|
| Recycler | Gears20% | 60 % | |
| Safe Zone Recycler | Metal Fragments×120 | Gears80% | 40 % |
Cost Flowbuild · break down · destroy
Qty
Recycle
Recycler60%
Safe Zone40%
Faded bars are chance-based extra output.
Destroyed By
Loading raid data…
Destroyed by — explosives
| ×3 | 4,200 sulfur | |
| ×2 | 4,400 sulfur | |
| ×150 | 3,750 sulfur |
Whole amounts to destroy one (600 HP). All raid costs →
Relationship Map
Every way Industrial Garage Door connects to the rest of the game.
Crafts from2
Recycles to2


